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BeetrootSkin

by MiracleForest

AppleSkin-style food and hunger information for Minecraft Bedrock Edition

client · 0.1.2

README0.1.2

BeetrootSkin

English | 简体中文

Release License

Know exactly what your food is worth. BeetrootSkin brings AppleSkin, the much-loved Java Edition mod, to Minecraft Bedrock: food values in tooltips, a preview of what eating will restore, and the hidden saturation and exhaustion made visible on your HUD.

Holding cooked beef: the shanks and hearts it would restore flash on the HUD

Features

  • Food values in tooltips. Hover any food to see the shanks and saturation it gives. Rotten flesh, raw chicken and other risky foods get the green "bad food" icons.
  • See what a bite will do. Hold food and the hunger bar flashes the shanks and saturation it would add; the hearts flash the health you would get back, golden apples included.
  • Saturation you can see. Golden outlines over your shanks show how much saturation is left before hunger starts to drop.
  • Exhaustion you can see. A checkered strip behind the shanks grows as you sprint, jump and fight; when it is full, the next bit of saturation or hunger is used.
  • Exact numbers on demand. Press F6 for a line with your precise hunger, saturation and exhaustion.

Tooltips of several foods with their shanks and saturation

Works in single-player, in LAN worlds and on servers. Only you need it: nothing is installed on the server.

Install

You need Minecraft Bedrock Edition 1.26.51 for Windows (x64) with LeviLamina 26.51.x, for example set up with LeviLauncher.

With lip:

lip install github.com/MiracleForest/BeetrootSkin#client

Or download beetrootskin-client-windows-x64.zip from the latest release and unzip it so that BeetrootSkin/ lands in the game's mods/ folder.

How to use

Nothing to set up: start a survival or adventure world.

To seeDo this
What a food restoresHover it in any inventory or chest
What eating it would do right nowHold it (main hand or offhand)
Your saturation and exhaustionJust look at the hunger bar
Exact hunger, saturation and exhaustionPress F6 (remap it in Settings → Keyboard & Mouse)

Settings

Everything is on by default. To change it, edit mods/BeetrootSkin/config/config.json; changes apply within a second, even while you play. The names are AppleSkin's.

OptionDefaultWhat it does
showFoodValuesInTooltipAlwaystrueSet to false to show food values only while you hold Shift.
showFoodValuesInTooltiptrueFood values in tooltips while Shift is held.
showFoodValuesHudOverlaytrueFlash the hunger and saturation the held food would restore.
showFoodValuesHudOverlayWhenOffhandtrueAlso preview food in your offhand.
showFoodHealthHudOverlaytrueFlash the health the held food would restore.
showSaturationHudOverlaytrueGolden saturation outlines on the hunger bar.
showFoodExhaustionHudUnderlaytrueThe exhaustion strip behind the shanks.
showVanillaAnimationsOverlaytrueLet the overlays shake along with the hunger bar.
maxHudOverlayFlashAlpha0.65How strong the flashing previews get, from 0 to 1.
showFoodDebugInfofalseThe exact-numbers line (what F6 toggles).

Bedrock heals differently from Java (a steady regeneration while hunger is 18 or more), so the health preview follows Bedrock's rules and can differ from AppleSkin on Java.

More

More screenshots and videos: https://levimc.org/mods/github.com/MiracleForest/BeetrootSkin/?tab=gallery

Building it yourself or writing a mod against it? See CONTRIBUTING.md.

License

LGPL-3.0-or-later © LeviMC. The HUD and tooltip icons are AppleSkin's, by squeek502, released under the Unlicense (NOTICE). Not affiliated with Mojang Studios, Microsoft or the AppleSkin project.

Install BeetrootSkin

Run this in your server folder with lip:

lip install github.com/MiracleForest/BeetrootSkin#client@0.1.2

On a client, install it through LeviLauncher

Download from GitHub