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Arke
by LiteLDev
Runs Java Edition shader packs written for Iris and OptiFine on Bedrock's Direct3D 12 renderer
- 5 stars
- Updated
client · 0.1.0
README0.1.0
Arke
中文 | English
Arke is a LeviLamina mod for Minecraft Bedrock Edition. It runs Java Edition shader packs written for Iris and OptiFine on Bedrock's Direct3D 12 renderer with 0 Performance Loss.
Showcase
iterationRP shader runs on Arke:

Macros
In addition to the Iris macros, Arke defines:
| Macro | Value |
|---|---|
IS_ARKE | Defined when running on Arke |
ARKE_VERSION | Arke version number; 100 for 0.1.0 |
To handle Bedrock differences in a shader pack:
#ifdef IS_ARKE
// Bedrock-specific handling
#endif
Plans
- Android support
- A new HLSL-based shader format (in design)
Reporting issues
Please include:
- Arke, game and LeviLamina versions
- GPU model and driver version
- Shader pack name, version and the options you changed
- Steps to reproduce and screenshots
mods\arke\logs\arke.log- If the shader pack fails to load, the contents of Messages in the settings window
Third-party components
| Component | License |
|---|---|
DirectX Shader Compiler (dxcompiler.dll) | University of Illinois/NCSA |
| glslang | BSD-3-Clause and others |
| SPIRV-Cross | Apache-2.0 |
| SPIRV-Tools | Apache-2.0 |
| Dear ImGui | MIT |
| GLM | MIT |
| JCPP | Apache-2.0 |
| JOML | MIT |
| nlohmann/json | MIT |
| miniz | MIT |
| stb | MIT or public domain |
