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GameplayUI::AnvilInfo Struct Reference

Public Member Functions

MCAPI ~AnvilInfo ()
MCAPI void $dtor ()

Public Attributes

::ll::TypedStorage< 8, 32, ::std::string > costText
::ll::TypedStorage< 8, 32, ::std::string > costSentiment
::ll::TypedStorage< 1, 1, bool > shouldCrossOutIconBeVisible
::ll::TypedStorage< 8, 32, ::std::string > previewItemName
::ll::TypedStorage< 1, 1, bool > hasInputItem

Constructor & Destructor Documentation

◆ ~AnvilInfo()

MCAPI GameplayUI::AnvilInfo::~AnvilInfo ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

Member Function Documentation

◆ $dtor()

MCAPI void GameplayUI::AnvilInfo::$dtor ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this struct was generated from the following files:
  • src-server/mc/client/gui/gameplay/api/gameplayui/AnvilInfo.h
  • src-client/mc/client/gui/gameplay/api/gameplayui/AnvilInfo.h