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OverworldLightTextureImageBuilder Class Reference
Inheritance diagram for OverworldLightTextureImageBuilder:

Public Member Functions

virtual void init (::Dimension *d)
virtual bool buildImage (::BaseLightData const &lightData, ::mce::Image *targetImage, uint imageLength, float a, float ambientBoost, bool clampToMinimum)
virtual bool buildImageSplit (::BaseLightData const &lightData, ::mce::Image *targetImage, uint imageLength, float a, bool clampToMinimum)
virtual ::std::unique_ptr<::BaseLightData > createBaseLightTextureData (::IClientInstance *client, ::BaseLightData const &currentData)
MCAPI void $init (::Dimension *d)
MCAPI bool $buildImage (::BaseLightData const &lightData, ::mce::Image *targetImage, uint imageLength, float a, float ambientBoost, bool clampToMinimum)
MCAPI bool $buildImageSplit (::BaseLightData const &lightData, ::mce::Image *targetImage, uint imageLength, float a, bool clampToMinimum)
MCAPI ::std::unique_ptr<::BaseLightData > $createBaseLightTextureData (::IClientInstance *client, ::BaseLightData const &currentData)

Public Attributes

::ll::TypedStorage< 8, 8, ::Dimension const * > mDimension

Member Function Documentation

◆ $init()

MCAPI void BaseLightTextureImageBuilder::$init ( ::Dimension * d)
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $buildImage()

MCAPI bool BaseLightTextureImageBuilder::$buildImage ( ::BaseLightData const & lightData,
::mce::Image * targetImage,
uint imageLength,
float a,
float ambientBoost,
bool clampToMinimum )
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $buildImageSplit()

MCAPI bool BaseLightTextureImageBuilder::$buildImageSplit ( ::BaseLightData const & lightData,
::mce::Image * targetImage,
uint imageLength,
float a,
bool clampToMinimum )
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: