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OreUI::PaperDollCommandGroup Class Reference
Inheritance diagram for OreUI::PaperDollCommandGroup:

Public Member Functions

PaperDollCommandGroup & operator= (PaperDollCommandGroup const &)
 PaperDollCommandGroup (PaperDollCommandGroup const &)
MCAPI PaperDollCommandGroup (::OreUI::GameDependencies const &game)
MCAPI void * $ctor (::OreUI::GameDependencies const &game)

Public Attributes

::ll::TypedStorage< 8, 8, ::OreUI::AllKnownTiles & > mKnownTiles
::ll::TypedStorage< 8, 168, ::OreUI::Detail::CallableImpl< void, uint, float, float, float, float > > mSetScreenBounds
::ll::TypedStorage< 8, 168, ::OreUI::Detail::CallableImpl< void, uint, float > > mSetBodyRotation

Constructor & Destructor Documentation

◆ PaperDollCommandGroup()

MCAPI OreUI::PaperDollCommandGroup::PaperDollCommandGroup ( ::OreUI::GameDependencies const & game)
explicit
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

Member Function Documentation

◆ $ctor()

MCAPI void * OreUI::PaperDollCommandGroup::$ctor ( ::OreUI::GameDependencies const & game)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following files: