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::ll::TypedStorage< 4, 12, ::glm::vec3 > | mLightWorldPosition |
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::ll::TypedStorage< 1, 1, uchar > | mVanillaBrightness |
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::ll::TypedStorage< 8, 720, ::std::array<::PointLighting::PointLightShadowProbe::FaceState, 6 > > | mFaceStates |
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::ll::TypedStorage< 8, 8, uint64 > | mLastAccessedMs |
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::ll::TypedStorage< 1, 1, bool > | mIsVisibleThisFrame |
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::ll::TypedStorage< 1, 1, bool > | mIsFreshProbe |
◆ createTileCamera()
| MCAPI ::dragon::rendering::Camera PointLighting::PointLightShadowProbe::createTileCamera |
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::glm::vec3 const & | probePos, |
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::glm::vec3 const & | worldOrigin, |
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::dragon::rendering::TextureCubeFace | face, |
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ushort | dimension, |
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float | nearPlane, |
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float | farPlane ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following files: