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RespawnPacketPayload Struct Reference
Inheritance diagram for RespawnPacketPayload:

Public Attributes

::ll::TypedStorage< 4, 12, ::Vec3 > mPos
::ll::TypedStorage< 1, 1, ::PlayerRespawnState > mState
::ll::TypedStorage< 8, 8, ::ActorRuntimeID > mRuntimeId

The documentation for this struct was generated from the following file: