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MeshInstanceConstants Class Reference

Public Member Functions

MCAPI MeshInstanceConstants (::ScreenContext &screenContext)
MCAPI void * $ctor (::ScreenContext &screenContext)

Public Attributes

::ll::TypedStorage< 4, 16, ::glm::vec4 > OVERLAY_COLOR
::ll::TypedStorage< 4, 16, ::glm::vec4 > TILE_LIGHT_COLOR
::ll::TypedStorage< 4, 8, ::glm::vec2 > TILE_LIGHT_INTENSITY
::ll::TypedStorage< 4, 16, ::glm::vec4 > BLOCK_LIGHT_COLOR
::ll::TypedStorage< 4, 16, ::glm::vec4 > CHANGE_COLOR
::ll::TypedStorage< 4, 16, ::glm::vec4 > GLINT_COLOR
::ll::TypedStorage< 4, 16, ::glm::vec4 > UV_ANIM
::ll::TypedStorage< 4, 16, ::glm::vec4 > MULTIPLICATIVE_TINT_CHANGE_COLOR
::ll::TypedStorage< 4, 8, ::glm::vec2 > UV_OFFSET
::ll::TypedStorage< 4, 8, ::glm::vec2 > UV_ROTATION
::ll::TypedStorage< 4, 8, ::glm::vec2 > UV_SCALE
::ll::TypedStorage< 4, 192, ::mce::CameraMatrices > mCamera

Constructor & Destructor Documentation

◆ MeshInstanceConstants()

MCAPI MeshInstanceConstants::MeshInstanceConstants ( ::ScreenContext & screenContext)
explicit
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

Member Function Documentation

◆ $ctor()

MCAPI void * MeshInstanceConstants::$ctor ( ::ScreenContext & screenContext)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following files: