|
|
::ll::TypedStorage< 4, 16, ::glm::vec4 > | OVERLAY_COLOR |
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::ll::TypedStorage< 4, 16, ::glm::vec4 > | TILE_LIGHT_COLOR |
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::ll::TypedStorage< 4, 8, ::glm::vec2 > | TILE_LIGHT_INTENSITY |
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::ll::TypedStorage< 4, 16, ::glm::vec4 > | BLOCK_LIGHT_COLOR |
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::ll::TypedStorage< 4, 16, ::glm::vec4 > | CHANGE_COLOR |
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::ll::TypedStorage< 4, 16, ::glm::vec4 > | GLINT_COLOR |
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::ll::TypedStorage< 4, 16, ::glm::vec4 > | UV_ANIM |
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::ll::TypedStorage< 4, 16, ::glm::vec4 > | MULTIPLICATIVE_TINT_CHANGE_COLOR |
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::ll::TypedStorage< 4, 8, ::glm::vec2 > | UV_OFFSET |
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::ll::TypedStorage< 4, 8, ::glm::vec2 > | UV_ROTATION |
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::ll::TypedStorage< 4, 8, ::glm::vec2 > | UV_SCALE |
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::ll::TypedStorage< 4, 192, ::mce::CameraMatrices > | mCamera |
◆ MeshInstanceConstants()
| MCAPI MeshInstanceConstants::MeshInstanceConstants |
( |
::ScreenContext & | screenContext | ) |
|
|
explicit |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $ctor()
| MCAPI void * MeshInstanceConstants::$ctor |
( |
::ScreenContext & | screenContext | ) |
|
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following files: