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virtual void | update (double) |
| MCAPI void | $update (double) |
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::ll::TypedStorage< 8, 32, ::std::string > | mName |
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::ll::TypedStorage< 8, 32, ::std::string > | mColorMode |
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::ll::TypedStorage< 8, 32, ::std::string > | mFillLabel |
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::ll::TypedStorage< 8, 32, ::std::string > | mFillWidth |
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::ll::TypedStorage< 1, 1, bool > | mIsFull |
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::ll::TypedStorage< 1, 1, bool > | mIsEmpty |
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::ll::TypedStorage< 8, 24, ::std::vector<::GameplayUI::ContainerItem > > | mItems |
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::ll::TypedStorage< 8, 24, ::Bedrock::NotNullNonOwnerPtr<::GameplayUI::GameplayUIContext > > | mContext |
◆ $update()
| MCAPI void OreUI::BundleGameplayModel::$update |
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double | | ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following files: