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CursorPositionLayoutUpdater.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/client/gui/controls/renderers/HoverRenderer.h"
7
8// auto generated forward declare list
9// clang-format off
10class IClientInstance;
12class UIControl;
14class UIScene;
15// clang-format on
16
18public:
19 // virtual functions
20 // NOLINTBEGIN
21 virtual ::std::shared_ptr<::UICustomRenderer> clone() const /*override*/;
22
23 virtual bool update(::IClientInstance& client, ::UIControl& owner, ::UIScene const& scene) /*override*/;
24
25 virtual void render(::MinecraftUIRenderContext&, ::IClientInstance&, ::UIControl&, int) /*override*/;
26 // NOLINTEND
27
28public:
29 // virtual function thunks
30 // NOLINTBEGIN
31 MCNAPI ::std::shared_ptr<::UICustomRenderer> $clone() const;
32
33 MCNAPI bool $update(::IClientInstance& client, ::UIControl& owner, ::UIScene const& scene);
34
36 // NOLINTEND
37
38public:
39 // vftables
40 // NOLINTBEGIN
41 MCNAPI static void** $vftable();
42 // NOLINTEND
43};
Definition CursorPositionLayoutUpdater.h:5
MCAPI bool $update(::IClientInstance &client, ::UIControl &owner, ::UIScene const &scene)
MCAPI ::std::shared_ptr<::UICustomRenderer > $clone() const
static MCAPI void ** $vftable()
MCAPI void $render(::MinecraftUIRenderContext &, ::IClientInstance &, ::UIControl &, int)
Definition HoverRenderer.h:5
Definition IClientInstance.h:5
Definition MinecraftUIRenderContext.h:5
Definition UIControl.h:5
Definition UICustomRenderer.h:5
Definition UIScene.h:5
STL namespace.