API Reference
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Public Member Functions | |
| virtual::Player * | fetchAnyInteractablePlayer (::Vec3 const &searchPos, float maxDist) const =0 |
| virtual uint | getChunkTickRange () const =0 |
| virtual bool | areChunksFullyLoaded (::BlockPos const &min, int r) const =0 |
| virtual bool | hasUntickedNeighborChunk (::ChunkPos const &pos, int chunkRadius) const =0 |
| virtual::IRandom & | getChanceRandom ()=0 |
| virtual ::std::optional< int > | getActorNoActionTime (::Actor const &actor) const =0 |
| virtual void | resetActorNoActionTime (::Actor &actor)=0 |