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| MCAPI ::std::optional<::OreUI::DataTracker > | completeProfilingScope () |
| MCAPI void | startProfilingScope (::std::string const &telemetryIdPreviousScreen, ::std::string const &telemetryIdNewScreen, ::std::chrono::steady_clock::time_point currentTime) |
| MCAPI void | tick (::std::chrono::nanoseconds previousGameUpdateDuration, ::std::vector<::std::string > const &syncedFacets) |
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::ll::TypedStorage< 8, 328, ::std::optional<::OreUI::DataTracker > > | mDataTracker |
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::ll::TypedStorage< 1, 1, bool > | mUneventfulNavigation |
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::ll::TypedStorage< 1, 1, bool > | mEventfulNavigation |
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::ll::TypedStorage< 8, 8, ::std::chrono::steady_clock::time_point > | mStartFrameTime |
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::ll::TypedStorage< 1, 1, ::OreUI::ScreenPhase > | mLastPhase |
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::ll::TypedStorage< 8, 16, ::std::optional<::std::chrono::nanoseconds > > | mLastFrameTime |
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::ll::TypedStorage< 8, 16, ::std::optional<::std::chrono::nanoseconds > > | mLastAdvanceDuration |
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::ll::TypedStorage< 1, 1, bool > | mMeaningfulPaintEventReceived |
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::ll::TypedStorage< 1, 1, bool > | mMeaningfulPaintWithRenderingSetThisFrame |
◆ completeProfilingScope()
| MCAPI ::std::optional<::OreUI::DataTracker > OreUI::ScreenPerformanceTelemetry::completeProfilingScope |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ startProfilingScope()
| MCAPI void OreUI::ScreenPerformanceTelemetry::startProfilingScope |
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::std::string const & | telemetryIdPreviousScreen, |
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::std::string const & | telemetryIdNewScreen, |
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::std::chrono::steady_clock::time_point | currentTime ) |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ tick()
| MCAPI void OreUI::ScreenPerformanceTelemetry::tick |
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::std::chrono::nanoseconds | previousGameUpdateDuration, |
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::std::vector<::std::string > const & | syncedFacets ) |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following files: