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SoundComponent Class Reference
Inheritance diagram for SoundComponent:

Classes

struct  SoundEventInfo

Public Member Functions

virtual ::std::unique_ptr<::UIComponent > clone (::UIControl &cloneOwner) const
virtual void reset ()
virtual::ComponentReceiveActionType receive (::ScreenEvent const &screenEvent)
virtual::ComponentReceiveActionType receive (::VisualTree &visualTree, ::ScreenInputContext &context, ::UIAnimationController &animationController, ::ScreenEvent const &screenEvent)
MCAPI void addSoundEvent (::std::string const &soundName, float volume, float pitch, ::std::chrono::milliseconds minTimeBetweenPlays, ::ScreenEventType screenEventType, ::SoundEventConditions const &screenEventConditions)
MCAPI ::std::unique_ptr<::UIComponent > $clone (::UIControl &cloneOwner) const
MCAPI void $reset ()
MCAPI::ComponentReceiveActionType $receive (::ScreenEvent const &screenEvent)
MCAPI::ComponentReceiveActionType $receive (::VisualTree &visualTree, ::ScreenInputContext &context, ::UIAnimationController &animationController, ::ScreenEvent const &screenEvent)
virtual void onNotifyChildAdded ()
virtual void onNotifyChildRemoved ()
virtual void onRemoved ()
virtual void onAdded ()
virtual void onVisibilityChanged (bool visible)
virtual void onEnabledChanged (bool enabled)
virtual bool isRenderableComponent () const
virtual bool isCustomFrameUpdateComponent () const
virtual bool onLayoutChange ()
virtual void reload (::UIComponent const &rhs)
virtual::std::string const & getTextToSpeechComponentValue () const
MCAPI void $onNotifyChildAdded ()
MCAPI void $onNotifyChildRemoved ()
MCAPI void $onRemoved ()
MCAPI void $onAdded ()
MCAPI void $onVisibilityChanged (bool visible)
MCAPI void $onEnabledChanged (bool enabled)
MCAPI bool $isRenderableComponent () const
MCAPI bool $isCustomFrameUpdateComponent () const
MCAPI bool $onLayoutChange ()
MCAPI void $reload (::UIComponent const &rhs)
MCAPI::std::string const & $getTextToSpeechComponentValue () const

Public Attributes

::ll::TypedStorage< 8, 8, ::UISoundPlayer const * > mSoundPlayer
::ll::TypedStorage< 4, 4, float > mVolume
::ll::TypedStorage< 4, 4, float > mPitch
::ll::TypedStorage< 8, 32, ::std::string > mSoundName
::ll::TypedStorage< 8, 24, ::std::vector<::SoundComponent::SoundEventInfo > > mSoundEvents
::ll::TypedStorage< 8, 8, ::UIControl & > mOwner

Member Function Documentation

◆ clone()

virtual ::std::unique_ptr<::UIComponent > SoundComponent::clone ( ::UIControl & cloneOwner) const
virtual

Implements UIComponent.

◆ reset()

virtual void SoundComponent::reset ( )
virtual

Implements UIComponent.

◆ addSoundEvent()

MCAPI void SoundComponent::addSoundEvent ( ::std::string const & soundName,
float volume,
float pitch,
::std::chrono::milliseconds minTimeBetweenPlays,
::ScreenEventType screenEventType,
::SoundEventConditions const & screenEventConditions )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $clone()

MCAPI ::std::unique_ptr<::UIComponent > SoundComponent::$clone ( ::UIControl & cloneOwner) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $reset()

MCAPI void SoundComponent::$reset ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $receive() [1/2]

MCAPI::ComponentReceiveActionType SoundComponent::$receive ( ::ScreenEvent const & screenEvent)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $receive() [2/2]

MCAPI::ComponentReceiveActionType SoundComponent::$receive ( ::VisualTree & visualTree,
::ScreenInputContext & context,
::UIAnimationController & animationController,
::ScreenEvent const & screenEvent )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onNotifyChildAdded()

MCAPI void UIComponent::$onNotifyChildAdded ( )
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onNotifyChildRemoved()

MCAPI void UIComponent::$onNotifyChildRemoved ( )
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onRemoved()

MCAPI void UIComponent::$onRemoved ( )
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onAdded()

MCAPI void UIComponent::$onAdded ( )
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onVisibilityChanged()

MCAPI void UIComponent::$onVisibilityChanged ( bool visible)
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onEnabledChanged()

MCAPI void UIComponent::$onEnabledChanged ( bool enabled)
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $isRenderableComponent()

MCAPI bool UIComponent::$isRenderableComponent ( ) const
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $isCustomFrameUpdateComponent()

MCAPI bool UIComponent::$isCustomFrameUpdateComponent ( ) const
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onLayoutChange()

MCAPI bool UIComponent::$onLayoutChange ( )
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $reload()

MCAPI void UIComponent::$reload ( ::UIComponent const & rhs)
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $getTextToSpeechComponentValue()

MCAPI::std::string const & UIComponent::$getTextToSpeechComponentValue ( ) const
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following files: