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using | LaunchUri = ::std::function<void(::std::string const&)> |
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using | GetSceneStack = ::std::function<::Bedrock::NotNullNonOwnerPtr<::ISceneStack>()> |
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::ll::TypedStorage< 8, 24, ::Bedrock::NotNullNonOwnerPtr<::DisconnectionRequestHandler > > | mDisconnectionRequestHandler |
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::ll::TypedStorage< 8, 64, ::std::function<::Bedrock::NotNullNonOwnerPtr<::ISceneStack >()> > | mGetSceneStack |
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::ll::TypedStorage< 8, 8, ::SceneFactory & > | mSceneFactory |
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::ll::TypedStorage< 8, 64, ::std::function< void(::std::string const &)> > | mLaunchUri |
◆ ConnectionErrorInfoFacet()
| MCAPI OreUI::ConnectionErrorInfoFacet::ConnectionErrorInfoFacet |
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::Bedrock::NotNullNonOwnerPtr<::DisconnectionRequestHandler > | disconnectionRequestHandler, |
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::std::function<::Bedrock::NotNullNonOwnerPtr<::ISceneStack >()> | getSceneStack, |
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::SceneFactory & | sceneFactory, |
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::std::function< void(::std::string const &)> | launchUri ) |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ getConnectionErrorInfo()
| MCAPI::OreUI::ConnectionErrorInfo const OreUI::ConnectionErrorInfoFacet::getConnectionErrorInfo |
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int | reason | ) |
const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ openLearnMoreLink()
| MCAPI void OreUI::ConnectionErrorInfoFacet::openLearnMoreLink |
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int | reason | ) |
const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ tryReconnect()
| MCAPI void OreUI::ConnectionErrorInfoFacet::tryReconnect |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $ctor()
| MCAPI void * OreUI::ConnectionErrorInfoFacet::$ctor |
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::Bedrock::NotNullNonOwnerPtr<::DisconnectionRequestHandler > | disconnectionRequestHandler, |
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::std::function<::Bedrock::NotNullNonOwnerPtr<::ISceneStack >()> | getSceneStack, |
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::SceneFactory & | sceneFactory, |
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::std::function< void(::std::string const &)> | launchUri ) |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $update()
| MCAPI bool OreUI::ConnectionErrorInfoFacet::$update |
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| ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following files: