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LeviLamina
Mod loader for Minecraft Bedrock Edition
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Scripted client input for mod tests
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Bedrock bots with a mineflayer-compatible API
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
API Reference
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TextureAtlasItem.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated forward declare list
6
// clang-format off
7
struct
TextureUVCoordinateSet
;
8
// clang-format on
9
10
class
TextureAtlasItem
{
11
public
:
12
// member variables
13
// NOLINTBEGIN
14
::ll::TypedStorage<8, 32, ::std::string> mName;
15
::ll::TypedStorage<4, 4, int> mParsedNodeIndex;
16
::ll::TypedStorage<8, 24, ::std::vector<::std::vector<::TextureUVCoordinateSet>>> mTextureUVs;
17
::ll::TypedStorage<1, 1, bool> mIsAdditive;
18
// NOLINTEND
19
20
public
:
21
// prevent constructor by default
22
TextureAtlasItem& operator=(TextureAtlasItem
const
&);
23
TextureAtlasItem();
24
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public
:
26
// member functions
27
// NOLINTBEGIN
28
MCAPI TextureAtlasItem(::TextureAtlasItem
const
&);
29
30
MCAPI TextureAtlasItem(::std::string
const
& name, uint64 count,
bool
isAdditive);
31
32
MCAPI ~TextureAtlasItem();
33
// NOLINTEND
34
35
public
:
36
// constructor thunks
37
// NOLINTBEGIN
38
MCAPI
void
* $ctor(::TextureAtlasItem
const
&);
39
40
MCAPI
void
* $ctor(::std::string
const
& name, uint64 count,
bool
isAdditive);
41
// NOLINTEND
42
43
public
:
44
// destructor thunk
45
// NOLINTBEGIN
46
MCAPI
void
$dtor();
47
// NOLINTEND
48
};
TextureAtlasItem
Definition
TextureAtlasItem.h:5
TextureUVCoordinateSet
Definition
TextureUVCoordinateSet.h:5
src-client
mc
client
renderer
texture
TextureAtlasItem.h
Generated on
for LeviLamina by
1.16.1