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HitDetectSystem & | operator= (HitDetectSystem const &) |
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| HitDetectSystem (HitDetectSystem const &) |
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virtual void | reset () |
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virtual void | tick () |
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virtual void | evaluate (::IClientInstance &client, float a) |
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virtual void | _evaluateType (::IClientInstance &client, float a, ::Actor &cameraEntity, ::LocalPlayer &player, bool isPicking, ::HitResult &hitResult, ::HitResult &liquidHitResult) |
| MCAPI | HitDetectSystem (::ClientHitDetectCoordinator &eventCoordinator) |
| MCAPI void * | $ctor (::ClientHitDetectCoordinator &eventCoordinator) |
| MCAPI void | $reset () |
| MCAPI void | $tick () |
| MCAPI void | $evaluate (::IClientInstance &client, float a) |
| MCAPI void | $_evaluateType (::IClientInstance &client, float a, ::Actor &cameraEntity, ::LocalPlayer &player, bool isPicking, ::HitResult &hitResult, ::HitResult &liquidHitResult) |
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::ll::TypedStorage< 4, 4, float > | mPickRange |
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::ll::TypedStorage< 4, 4, float > | mInteractRange |
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::ll::TypedStorage< 1, 1, bool > | mEvaluated |
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::ll::TypedStorage< 8, 136, ::HitResult > | mViewHitResult |
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::ll::TypedStorage< 8, 136, ::HitResult > | mViewLastHitResult |
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::ll::TypedStorage< 8, 136, ::HitResult > | mViewLiquidHitResult |
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::ll::TypedStorage< 8, 136, ::HitResult > | mViewLastLiquidHitResult |
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::ll::TypedStorage< 8, 136, ::HitResult > | mPickHitResult |
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::ll::TypedStorage< 8, 136, ::HitResult > | mPickLastHitResult |
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::ll::TypedStorage< 8, 136, ::HitResult > | mPickLiquidHitResult |
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::ll::TypedStorage< 8, 136, ::HitResult > | mPickLastLiquidHitResult |
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::ll::TypedStorage< 8, 8, ::ClientHitDetectCoordinator & > | mEventCoordinator |
◆ HitDetectSystem()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $ctor()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $reset()
| MCAPI void HitDetectSystem::$reset |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $tick()
| MCAPI void HitDetectSystem::$tick |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $evaluate()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $_evaluateType()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following files: