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ScriptModuleMinecraft::ScriptEquippableComponentFactory Class Reference
Inheritance diagram for ScriptModuleMinecraft::ScriptEquippableComponentFactory:

Public Member Functions

virtual ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorComponent > createComponent (::WeakEntityRef entity, ::Scripting::WeakLifetimeScope const &scope, ::std::string const &id)
virtual bool hasComponent (::WeakEntityRef entity) const
MCAPI ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorComponent > $createComponent (::WeakEntityRef entity, ::Scripting::WeakLifetimeScope const &scope, ::std::string const &id)
MCAPI bool $hasComponent (::WeakEntityRef entity) const

Member Function Documentation

◆ $createComponent()

MCAPI ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorComponent > ScriptModuleMinecraft::ScriptEquippableComponentFactory::$createComponent ( ::WeakEntityRef entity,
::Scripting::WeakLifetimeScope const & scope,
::std::string const & id )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $hasComponent()

MCAPI bool ScriptModuleMinecraft::ScriptEquippableComponentFactory::$hasComponent ( ::WeakEntityRef entity) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: