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StructureSettings Class Reference

Public Member Functions

MCAPI::BoundingBox getTransformedBoundBox () const
MCAPI bool operator== (::StructureSettings const &rhs) const
MCAPI void setPaletteName (::std::string paletteName)
MCAPI void setPivot (::Vec3 const &pivot)
MCFOLD void $dtor ()

Static Public Member Functions

static MCAPI ::BlockPos const & DEFAULT_STRUCTURE_OFFSET ()
static MCAPI ::BlockPos const & DEFAULT_STRUCTURE_SIZE ()

Public Attributes

::ll::TypedStorage< 8, 32, ::std::string > mPaletteName
::ll::TypedStorage< 1, 1, bool > mIgnoreEntities
::ll::TypedStorage< 1, 1, bool > mReloadActorEquipment
::ll::TypedStorage< 1, 1, bool > mIgnoreBlocks
::ll::TypedStorage< 1, 1, bool > mIsWaterLogged
::ll::TypedStorage< 1, 1, bool > mIgnoreJigsawBlocks
::ll::TypedStorage< 1, 1, bool > mAllowNonTickingPlayerAndTickingAreaChunks
::ll::TypedStorage< 8, 8, ::ActorUniqueID > mLastTouchedByPlayer
::ll::TypedStorage< 4, 12, ::BlockPos > mStructureSize
::ll::TypedStorage< 4, 12, ::BlockPos > mStructureOffset
::ll::TypedStorage< 4, 12, ::Vec3 > mPivot
::ll::TypedStorage< 1, 1, ::Mirror > mMirror
::ll::TypedStorage< 1, 1, ::Rotation > mRotation
::ll::TypedStorage< 1, 1, ::AnimationMode > mAnimationMode
::ll::TypedStorage< 4, 4, float > mAnimationSeconds
::ll::TypedStorage< 4, 4, float > mIntegrityValue
::ll::TypedStorage< 4, 4, uint > mIntegritySeed

Member Function Documentation

◆ getTransformedBoundBox()

MCAPI::BoundingBox StructureSettings::getTransformedBoundBox ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ operator==()

MCAPI bool StructureSettings::operator== ( ::StructureSettings const & rhs) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setPivot()

MCAPI void StructureSettings::setPivot ( ::Vec3 const & pivot)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ DEFAULT_STRUCTURE_OFFSET()

MCAPI ::BlockPos const & StructureSettings::DEFAULT_STRUCTURE_OFFSET ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ DEFAULT_STRUCTURE_SIZE()

MCAPI ::BlockPos const & StructureSettings::DEFAULT_STRUCTURE_SIZE ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: