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SerializedSkinImpl Class Reference

Public Member Functions

MCAPI SerializedSkinImpl (::ConnectionRequest const &request)
MCAPI SerializedSkinImpl (::SubClientConnectionRequest const &request)
MCAPI SerializedSkinImpl (::std::string const &name, ::std::string const &resourcePatch, ::mce::Image const &skinImage, ushort const &skinImageWidth, ushort const &skinImageHeight, ::mce::Image const &capeImage, ushort const &capeImageWidth, ushort const &capeImageHeight, ::Json::Value &&geometryData, ::MinEngineVersion const &geometryDataMinEngineVersion, ::std::string const &animationData, ::std::string const &capeId, bool isTrustedSkin, bool isPremium, bool isPersona, bool isPersonaCapeOnClassicSkin, bool isPrimaryUser, bool overridesPlayerAppearance)
MCAPI bool operator== (::SerializedSkinImpl const &rhs) const
MCAPI void setAnimatedImageData (::std::vector<::AnimatedImageData > animatedImages)
MCAPI void setPersonaAppearanceData (::SharedTypes::persona::ArmSizeType const &armSizeType, ::mce::Color const &skinColor, ::std::vector<::SerializedPersonaPieceHandle > personaPieces, ::std::unordered_map<::SharedTypes::persona::PieceType, ::TintMapColor > const &pieceTintColors)
MCAPI void updateGeometryName ()
MCAPI void * $ctor ()
MCAPI void * $ctor (::ConnectionRequest const &request)
MCAPI void * $ctor (::SubClientConnectionRequest const &request)
MCAPI void * $ctor (::std::string const &name, ::std::string const &resourcePatch, ::mce::Image const &skinImage, ushort const &skinImageWidth, ushort const &skinImageHeight, ::mce::Image const &capeImage, ushort const &capeImageWidth, ushort const &capeImageHeight, ::Json::Value &&geometryData, ::MinEngineVersion const &geometryDataMinEngineVersion, ::std::string const &animationData, ::std::string const &capeId, bool isTrustedSkin, bool isPremium, bool isPersona, bool isPersonaCapeOnClassicSkin, bool isPrimaryUser, bool overridesPlayerAppearance)

Public Attributes

::ll::TypedStorage< 8, 32, ::std::string > mId
::ll::TypedStorage< 8, 32, ::std::string > mFullId
::ll::TypedStorage< 8, 32, ::std::string > mResourcePatch
::ll::TypedStorage< 8, 32, ::std::string > mDefaultGeometryName
::ll::TypedStorage< 8, 48, ::SkinImage > mSkinImage
::ll::TypedStorage< 8, 48, ::SkinImage > mCapeImage
::ll::TypedStorage< 8, 24, ::std::vector<::AnimatedImageData > > mSkinAnimatedImages
::ll::TypedStorage< 8, 16, ::Json::Value > mGeometryData
::ll::TypedStorage< 8, 32, ::MinEngineVersion > mGeometryDataMinEngineVersion
::ll::TypedStorage< 8, 16, ::Json::Value > mGeometryDataMutable
::ll::TypedStorage< 8, 32, ::std::string > mAnimationData
::ll::TypedStorage< 8, 32, ::std::string > mCapeId
::ll::TypedStorage< 8, 24, ::std::vector<::SerializedPersonaPieceHandle > > mPersonaPieces
::ll::TypedStorage< 1, 1, ::SharedTypes::persona::ArmSizeType > mArmSizeType
::ll::TypedStorage< 8, 64, ::std::unordered_map<::SharedTypes::persona::PieceType, ::TintMapColor > > mPieceTintColors
::ll::TypedStorage< 4, 16, ::mce::Color > mSkinColor
::ll::TypedStorage< 1, 1, ::TrustedSkinFlag > mIsTrustedSkin
::ll::TypedStorage< 1, 1, bool > mIsPremium
::ll::TypedStorage< 1, 1, bool > mIsPersona
::ll::TypedStorage< 1, 1, bool > mIsPersonaCapeOnClassicSkin
::ll::TypedStorage< 1, 1, bool > mIsPrimaryUser
::ll::TypedStorage< 1, 1, bool > mOverridesPlayerAppearance
::ll::TypedStorage< 8, 32, ::std::string > mProfileHash

Constructor & Destructor Documentation

◆ SerializedSkinImpl()

MCAPI SerializedSkinImpl::SerializedSkinImpl ( ::std::string const & name,
::std::string const & resourcePatch,
::mce::Image const & skinImage,
ushort const & skinImageWidth,
ushort const & skinImageHeight,
::mce::Image const & capeImage,
ushort const & capeImageWidth,
ushort const & capeImageHeight,
::Json::Value && geometryData,
::MinEngineVersion const & geometryDataMinEngineVersion,
::std::string const & animationData,
::std::string const & capeId,
bool isTrustedSkin,
bool isPremium,
bool isPersona,
bool isPersonaCapeOnClassicSkin,
bool isPrimaryUser,
bool overridesPlayerAppearance )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

Member Function Documentation

◆ $ctor()

MCAPI void * SerializedSkinImpl::$ctor ( ::std::string const & name,
::std::string const & resourcePatch,
::mce::Image const & skinImage,
ushort const & skinImageWidth,
ushort const & skinImageHeight,
::mce::Image const & capeImage,
ushort const & capeImageWidth,
ushort const & capeImageHeight,
::Json::Value && geometryData,
::MinEngineVersion const & geometryDataMinEngineVersion,
::std::string const & animationData,
::std::string const & capeId,
bool isTrustedSkin,
bool isPremium,
bool isPersona,
bool isPersonaCapeOnClassicSkin,
bool isPrimaryUser,
bool overridesPlayerAppearance )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: