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HudProgressRenderer.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/client/gui/controls/renderers/MinecraftUICustomRenderer.h"
7
8// auto generated forward declare list
9// clang-format off
10class IClientInstance;
13class UIControl;
15// clang-format on
16
18public:
19 // member variables
20 // NOLINTBEGIN
21 ::ll::TypedStorage<4, 4, float> mProgressAlpha;
22 // NOLINTEND
23
24public:
25 // virtual functions
26 // NOLINTBEGIN
27 virtual ~HudProgressRenderer() /*override*/ = default;
28
29 virtual ::std::shared_ptr<::UICustomRenderer> clone() const /*override*/;
30
31 virtual void frameUpdate(::MinecraftUIFrameUpdateContext& frameUpdateContext, ::UIControl&) /*override*/;
32
33 virtual void
34 render(::MinecraftUIRenderContext& renderContext, ::IClientInstance& client, ::UIControl&, int) /*override*/;
35 // NOLINTEND
36
37public:
38 // virtual function thunks
39 // NOLINTBEGIN
40 MCNAPI ::std::shared_ptr<::UICustomRenderer> $clone() const;
41
42 MCNAPI void $frameUpdate(::MinecraftUIFrameUpdateContext& frameUpdateContext, ::UIControl&);
43
44 MCNAPI void $render(::MinecraftUIRenderContext& renderContext, ::IClientInstance& client, ::UIControl&, int);
45 // NOLINTEND
46
47public:
48 // vftables
49 // NOLINTBEGIN
50 MCNAPI static void** $vftable();
51 // NOLINTEND
52};
Definition HudProgressRenderer.h:5
MCAPI void $frameUpdate(::MinecraftUIFrameUpdateContext &frameUpdateContext, ::UIControl &)
static MCAPI void ** $vftable()
MCAPI ::std::shared_ptr<::UICustomRenderer > $clone() const
MCAPI void $render(::MinecraftUIRenderContext &renderContext, ::IClientInstance &client, ::UIControl &, int)
Definition IClientInstance.h:5
Definition MinecraftUICustomRenderer.h:5
Definition MinecraftUIFrameUpdateContext.h:5
Definition MinecraftUIRenderContext.h:5
Definition UIControl.h:5
Definition UICustomRenderer.h:5
STL namespace.