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| virtual void | _initializeComponent (::ComponentItem &owner) |
| virtual bool | checkComponentDataForContentErrors () const |
| MCAPI | ShooterItemComponent (::SharedTypes::v1_20_50::ShooterItemComponent const &component) |
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MCAPI void | _consumeAmmunition (::Player *player, ::ItemStack const &ammunition, int slotIndex, bool infiniteAmmo, bool fromOffhand) const |
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MCAPI int | _getAmmunition (::Player const *player, bool, ::ItemStack &ammo, bool &fromOffhand) const |
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MCAPI void | _shootProjectiles (::ItemStack &shooterStack, ::Player *player, int durationLeft) const |
| MCAPI bool | releaseUsing (::ItemStack &item, ::Player *player, int durationLeft) const |
| MCAPI void * | $ctor (::SharedTypes::v1_20_50::ShooterItemComponent const &component) |
| MCAPI void | $_initializeComponent (::ComponentItem &owner) |
| MCAPI bool | $checkComponentDataForContentErrors () const |
| bool | isNetworkComponent () const override |
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std::unique_ptr< CompoundTag > | buildNetworkTag (cereal::ReflectionCtx const &) const override |
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virtual ::std::unique_ptr<::CompoundTag > | buildNetworkTag (::cereal::ReflectionCtx const &ctx) const |
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bool | initializeFromNetwork (CompoundTag const &, cereal::ReflectionCtx const &) override |
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virtual bool | initializeFromNetwork (::CompoundTag const &tag, ::cereal::ReflectionCtx const &ctx) |
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virtual void | writeSettings () |
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virtual void | handleVersionBasedInitialization (::SemVersion const &originalJsonVersion) |
| MCAPI void | $writeSettings () |
| MCAPI bool | $isNetworkComponent () const |
| MCAPI ::std::unique_ptr<::CompoundTag > | $buildNetworkTag (::cereal::ReflectionCtx const &ctx) const |
| MCAPI bool | $initializeFromNetwork (::CompoundTag const &tag, ::cereal::ReflectionCtx const &ctx) |
| MCAPI void | $handleVersionBasedInitialization (::SemVersion const &originalJsonVersion) |
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::ll::TypedStorage< 8, 24, ::std::vector<::ShooterItemComponent::ShooterAmmunitionEntry > > | mAmmunition |
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::ll::TypedStorage< 4, 4, ::ShooterItemComponent::DrawDuration > | mDrawDuration |
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::ll::TypedStorage< 1, 1, bool > | mScalePowerByDrawDuration |
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::ll::TypedStorage< 1, 1, bool > | mChargeOnDraw |
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::ll::TypedStorage< 8, 16, ::Bedrock::PubSub::Subscription > | mOnUseTimeDepletedSubscription |
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::ll::TypedStorage< 8, 16, ::Bedrock::PubSub::Subscription > | mOnUseSubscription |
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::ll::TypedStorage< 8, 8, ::ComponentItem * > | mOwner |
◆ ShooterItemComponent()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ _initializeComponent()
| virtual void ShooterItemComponent::_initializeComponent |
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::ComponentItem & | owner | ) |
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virtual |
◆ checkComponentDataForContentErrors()
| virtual bool ShooterItemComponent::checkComponentDataForContentErrors |
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| ) |
const |
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virtual |
◆ releaseUsing()
| MCAPI bool ShooterItemComponent::releaseUsing |
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::ItemStack & | item, |
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::Player * | player, |
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int | durationLeft ) const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ bindType()
| MCAPI void ShooterItemComponent::bindType |
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::cereal::ReflectionCtx & | ctx, |
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::std::vector<::AllExperiments > const & | requiredToggles, |
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::std::optional<::SemVersion > | releasedMinFormatVersion ) |
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static |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $ctor()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $_initializeComponent()
| MCAPI void ShooterItemComponent::$_initializeComponent |
( |
::ComponentItem & | owner | ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $checkComponentDataForContentErrors()
| MCAPI bool ShooterItemComponent::$checkComponentDataForContentErrors |
( |
| ) |
const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $vftable()
| MCAPI void ** ShooterItemComponent::$vftable |
( |
| ) |
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static |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ isNetworkComponent()
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nodiscardoverridevirtualinherited |
◆ $writeSettings()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $isNetworkComponent()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $buildNetworkTag()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $initializeFromNetwork()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $handleVersionBasedInitialization()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following file: