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NBCastleCorridorStairsPiece Class Reference
Inheritance diagram for NBCastleCorridorStairsPiece:

Public Member Functions

virtual::StructurePieceType getType () const
virtual void addChildren (::StructurePiece &startPiece, ::std::vector<::std::unique_ptr<::StructurePiece > > &pieces, ::Random &random)
virtual bool postProcess (::BlockSource &region, ::Random &random, ::BoundingBox const &chunkBB)
MCAPI::StructurePieceType $getType () const
MCAPI void $addChildren (::StructurePiece &startPiece, ::std::vector<::std::unique_ptr<::StructurePiece > > &pieces, ::Random &random)
MCAPI bool $postProcess (::BlockSource &region, ::Random &random, ::BoundingBox const &chunkBB)
virtual void addHardcodedSpawnAreas (::LevelChunk &chunk) const
MCAPI::StructurePiece * generateChildForward (::NBStartPiece &startPiece, ::std::vector<::std::unique_ptr<::StructurePiece > > &pieces, ::Random &random, int xOff, int yOff, bool isCastle)
MCAPI::StructurePiece * generateChildRight (::NBStartPiece &startPiece, ::std::vector<::std::unique_ptr<::StructurePiece > > &pieces, ::Random &random, int yOff, int zOff, bool isCastle)
MCAPI void * $ctor (int genDepth)
MCAPI void $addHardcodedSpawnAreas (::LevelChunk &chunk) const
virtual void moveBoundingBox (int dx, int dy, int dz)
virtual void postProcessMobsAt (::BlockSource &region, ::Random &random, ::BoundingBox const &chunkBB)
virtual bool isInInvalidLocation (::BlockSource &region, ::BoundingBox const &chunkBB)
virtual int getWorldX (int x, int z)
virtual int getWorldZ (int x, int z)
virtual void placeBlock (::BlockSource &region, ::Block const &block, int x, int y, int z, ::BoundingBox const &chunkBB)
virtual bool canBeReplaced (::BlockSource &region, int const x, int const y, int const z, ::BoundingBox const &chunkBB)
virtual void generateBox (::BlockSource &region, ::BoundingBox const &chunkBB, int x0, int y0, int z0, int x1, int y1, int z1, ::Block const &edgeBlock, ::Block const &fillBlock, bool skipAir)
MCAPI void generateBox (::BlockSource &region, ::BoundingBox const &chunkBB, int x0, int y0, int z0, int x1, int y1, int z1, bool skipAir, ::Random &random, ::BlockSelector const &selector)
MCAPI void generateMaybeBox (::BlockSource &region, ::BoundingBox const &chunkBB, ::Random &random, float probability, int x0, int y0, int z0, int x1, int y1, int z1, ::Block const &edgeBlock, ::Block const &fillBlock, bool skipAir, bool excludeSky)
MCAPI void generateUpperHalfSphere (::BlockSource &region, ::BoundingBox const &chunkBB, int x0, int y0, int z0, int x1, int y1, int z1, ::Block const &fillBlock, bool skipAir)
MCAPI::Block const & getBlock (::BlockSource &region, int x, int y, int z, ::BoundingBox const &chunkBB)
MCAPI ushort getOrientationData (::Block const *block, ushort data)
MCAPI bool isReplaceableBlock (::Block const &block)
MCAPI void maybeGenerateBlockIfNotFloating (::BlockSource &region, ::BoundingBox const &chunkBB, ::Random &random, float probability, int x, int y, int z, ::Block const &block)
MCAPI void $dtor ()
MCAPI void $moveBoundingBox (int dx, int dy, int dz)
MCFOLD void $postProcessMobsAt (::BlockSource &region, ::Random &random, ::BoundingBox const &chunkBB)
MCAPI bool $isInInvalidLocation (::BlockSource &region, ::BoundingBox const &chunkBB)
MCAPI int $getWorldX (int x, int z)
MCAPI int $getWorldZ (int x, int z)
MCAPI void $placeBlock (::BlockSource &region, ::Block const &block, int x, int y, int z, ::BoundingBox const &chunkBB)
MCFOLD bool $canBeReplaced (::BlockSource &region, int const x, int const y, int const z, ::BoundingBox const &chunkBB)
MCAPI void $generateBox (::BlockSource &region, ::BoundingBox const &chunkBB, int x0, int y0, int z0, int x1, int y1, int z1, ::Block const &edgeBlock, ::Block const &fillBlock, bool skipAir)

Static Public Member Functions

static MCAPI ::StructurePiece * generateAndAddPiece (::NBStartPiece &startPiece, ::std::vector<::std::unique_ptr<::StructurePiece > > &pieces, ::Random &random, int footX, int footY, int footZ, int direction, int depth, bool isCastle)
static MCAPI void ** $vftable ()

Public Attributes

::ll::TypedStorage< 8, 48, ::NetherFortressPiece::LocalRegistry const > mLocalRegistry
::ll::TypedStorage< 4, 24, ::BoundingBox > mBoundingBox
::ll::TypedStorage< 4, 4, int > mOrientation
::ll::TypedStorage< 4, 4, int > mGenDepth
::ll::TypedStorage< 8, 16, ::std::shared_ptr< bool > > mTerrainAdjustmentToken

Member Function Documentation

◆ addChildren()

virtual void NBCastleCorridorStairsPiece::addChildren ( ::StructurePiece & startPiece,
::std::vector<::std::unique_ptr<::StructurePiece > > & pieces,
::Random & random )
virtual

Reimplemented from StructurePiece.

◆ postProcess()

virtual bool NBCastleCorridorStairsPiece::postProcess ( ::BlockSource & region,
::Random & random,
::BoundingBox const & chunkBB )
virtual

Reimplemented from NetherFortressPiece.

◆ $getType()

MCAPI::StructurePieceType NBCastleCorridorStairsPiece::$getType ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $addChildren()

MCAPI void NBCastleCorridorStairsPiece::$addChildren ( ::StructurePiece & startPiece,
::std::vector<::std::unique_ptr<::StructurePiece > > & pieces,
::Random & random )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $postProcess()

MCAPI bool NBCastleCorridorStairsPiece::$postProcess ( ::BlockSource & region,
::Random & random,
::BoundingBox const & chunkBB )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ addHardcodedSpawnAreas()

virtual void NetherFortressPiece::addHardcodedSpawnAreas ( ::LevelChunk & chunk) const
virtualinherited

Reimplemented from StructurePiece.

◆ generateChildForward()

MCAPI::StructurePiece * NetherFortressPiece::generateChildForward ( ::NBStartPiece & startPiece,
::std::vector<::std::unique_ptr<::StructurePiece > > & pieces,
::Random & random,
int xOff,
int yOff,
bool isCastle )
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ generateChildRight()

MCAPI::StructurePiece * NetherFortressPiece::generateChildRight ( ::NBStartPiece & startPiece,
::std::vector<::std::unique_ptr<::StructurePiece > > & pieces,
::Random & random,
int yOff,
int zOff,
bool isCastle )
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ generateAndAddPiece()

MCAPI ::StructurePiece * NetherFortressPiece::generateAndAddPiece ( ::NBStartPiece & startPiece,
::std::vector<::std::unique_ptr<::StructurePiece > > & pieces,
::Random & random,
int footX,
int footY,
int footZ,
int direction,
int depth,
bool isCastle )
staticinherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $ctor()

MCAPI void * NetherFortressPiece::$ctor ( int genDepth)
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $addHardcodedSpawnAreas()

MCAPI void NetherFortressPiece::$addHardcodedSpawnAreas ( ::LevelChunk & chunk) const
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ generateBox()

MCAPI void StructurePiece::generateBox ( ::BlockSource & region,
::BoundingBox const & chunkBB,
int x0,
int y0,
int z0,
int x1,
int y1,
int z1,
bool skipAir,
::Random & random,
::BlockSelector const & selector )
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ generateMaybeBox()

MCAPI void StructurePiece::generateMaybeBox ( ::BlockSource & region,
::BoundingBox const & chunkBB,
::Random & random,
float probability,
int x0,
int y0,
int z0,
int x1,
int y1,
int z1,
::Block const & edgeBlock,
::Block const & fillBlock,
bool skipAir,
bool excludeSky )
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ generateUpperHalfSphere()

MCAPI void StructurePiece::generateUpperHalfSphere ( ::BlockSource & region,
::BoundingBox const & chunkBB,
int x0,
int y0,
int z0,
int x1,
int y1,
int z1,
::Block const & fillBlock,
bool skipAir )
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getBlock()

MCAPI::Block const & StructurePiece::getBlock ( ::BlockSource & region,
int x,
int y,
int z,
::BoundingBox const & chunkBB )
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getOrientationData()

MCAPI ushort StructurePiece::getOrientationData ( ::Block const * block,
ushort data )
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isReplaceableBlock()

MCAPI bool StructurePiece::isReplaceableBlock ( ::Block const & block)
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ maybeGenerateBlockIfNotFloating()

MCAPI void StructurePiece::maybeGenerateBlockIfNotFloating ( ::BlockSource & region,
::BoundingBox const & chunkBB,
::Random & random,
float probability,
int x,
int y,
int z,
::Block const & block )
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $moveBoundingBox()

MCAPI void StructurePiece::$moveBoundingBox ( int dx,
int dy,
int dz )
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftable()

MCAPI void ** StructurePiece::$vftable ( )
staticinherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: