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LootTableContext::Builder Class Reference

Public Member Functions

MCAPI ~Builder ()
MCAPI void $dtor ()

Public Attributes

::ll::TypedStorage< 8, 8, ::ILevel * > mLevel
::ll::TypedStorage< 4, 4, float > mLuck
::ll::TypedStorage< 8, 8, ::ActorUniqueID > mThisEntityID
::ll::TypedStorage< 8, 8, ::Player * > mKillerPlayer
::ll::TypedStorage< 8, 8, ::Actor * > mKilledActor
::ll::TypedStorage< 8, 8, ::ActorDamageSource const * > mDeathSource
::ll::TypedStorage< 4, 4, float > mExplosionRadius
::ll::TypedStorage< 8, 32, ::std::string > mOriginalItemName
::ll::TypedStorage< 8, 8, ::ItemStack const * > mTool
::ll::TypedStorage< 4, 4, ::DimensionType > mDimensionId
::ll::TypedStorage< 8, 8, ::BlockActor const * > mSourceBlockActor

Constructor & Destructor Documentation

◆ ~Builder()

MCAPI LootTableContext::Builder::~Builder ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

Member Function Documentation

◆ $dtor()

MCAPI void LootTableContext::Builder::$dtor ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: