API Reference
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Public Member Functions | |
| virtual void | createUpdatePersonaFromAppearance (::PersonaAppearance const &, ::persona::ProfileType, ::std::function< void(::SkinHandle)>, ::persona::PersonaCharacterHandle const &, bool, bool)=0 |
| virtual::persona::PersonaCharacterHandle | getCurrentCharacterHandle () const =0 |
| virtual::IPersonaRepository const & | getPersonaRepository () const =0 |
| virtual::SkinHandle const & | getSelectedSkinHandle () const =0 |
| virtual bool | isSelectedSkinPlatformLocked () const =0 |
| virtual void | savePersona (::persona::PersonaCharacterHandle const &characterHandle)=0 |
| virtual void | sendNewPlayerSkinPacket (::persona::ProfileType const profileType, ::std::string const &oldSkinName, bool isClassicSkin)=0 |
| virtual void | setPersonaLegacySlotSkin (::SkinHandle const &skin) const =0 |
| virtual void | updateCharacterSkinData (::persona::PersonaCharacterHandle const &characterHandle, ::SkinHandle const &handle)=0 |