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OreUI::LevelDataBindings::Multiplayer Struct Reference

Public Member Functions

 Multiplayer (Multiplayer const &)
MCAPI::WorldSettingsRules::GeneralMultiplayerWarningState getGeneralMultiplayerWarningState () const
MCAPI int getMsPlayerAccess () const
MCAPI bool getMultiplayerGameEnabled () const
MCAPI bool getMultiplayerSupported () const
MCAPI int getPlatformPlayerAccess () const
MCAPI bool getPlatformPlayerAccessEnabled () const
MCAPI bool getPlatformPlayerAccessSupported () const
MCAPI bool getPlatformPlayerFriendsOfFriendsAccessSupported () const
MCAPI bool getPlatformPlayerInviteAccessSupported () const
MCAPI int getPlayerPermissions () const
MCAPI int getPlayerWaypointsMode () const
MCAPI bool getUseFriendlyFire () const
MCAPI bool getVisibleToLanPlayers () const
MCAPI::OreUI::LevelDataBindings::Multiplayer & operator= (::OreUI::LevelDataBindings::Multiplayer const &rhs)
MCAPI bool operator== (::OreUI::LevelDataBindings::Multiplayer const &rhs) const
MCAPI void setMsPlayerAccess (int intMsPlayerAccess)
MCAPI void setMultiplayerGameEnabled (bool useMultiplayerGame)
MCAPI void setPlatformPlayerAccess (int intPlatformPlayerAccess)
MCAPI void setPlayerPermissions (int intPlayerPermissionLevel)
MCAPI void setPlayerWaypointsMode (int playerWaypointsMode)
MCAPI void setUseFriendlyFire (bool useFriendlyFire)
MCAPI void setVisibleToLanPlayers (bool useVisibleToLanPlayers)

Public Attributes

::ll::TypedStorage< 1, 1, bool > mIsDirty
::ll::TypedStorage< 8, 8, ::LevelDataWrapper & > mLevelData
::ll::TypedStorage< 1, 1, bool > mMultiplayerSupported
::ll::TypedStorage< 1, 1, bool > mPlatformBroadcastingSupported
::ll::TypedStorage< 1, 1, bool > mPlatformBroadcastOptionModifiable
::ll::TypedStorage< 1, 1, bool > mPlatformBroadcastInviteOptionSupported
::ll::TypedStorage< 1, 1, bool > mPlatformBroadcastFriendsOfFriendsOptionSupported
::ll::TypedStorage< 4, 4, ::WorldSettingsRules::GeneralMultiplayerWarningState > mGeneralMultiplayerWarningState

Member Function Documentation

◆ getGeneralMultiplayerWarningState()

MCAPI::WorldSettingsRules::GeneralMultiplayerWarningState OreUI::LevelDataBindings::Multiplayer::getGeneralMultiplayerWarningState ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getMsPlayerAccess()

MCAPI int OreUI::LevelDataBindings::Multiplayer::getMsPlayerAccess ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getMultiplayerGameEnabled()

MCAPI bool OreUI::LevelDataBindings::Multiplayer::getMultiplayerGameEnabled ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getMultiplayerSupported()

MCAPI bool OreUI::LevelDataBindings::Multiplayer::getMultiplayerSupported ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getPlatformPlayerAccess()

MCAPI int OreUI::LevelDataBindings::Multiplayer::getPlatformPlayerAccess ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getPlatformPlayerAccessEnabled()

MCAPI bool OreUI::LevelDataBindings::Multiplayer::getPlatformPlayerAccessEnabled ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getPlatformPlayerAccessSupported()

MCAPI bool OreUI::LevelDataBindings::Multiplayer::getPlatformPlayerAccessSupported ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getPlatformPlayerFriendsOfFriendsAccessSupported()

MCAPI bool OreUI::LevelDataBindings::Multiplayer::getPlatformPlayerFriendsOfFriendsAccessSupported ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getPlatformPlayerInviteAccessSupported()

MCAPI bool OreUI::LevelDataBindings::Multiplayer::getPlatformPlayerInviteAccessSupported ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getPlayerPermissions()

MCAPI int OreUI::LevelDataBindings::Multiplayer::getPlayerPermissions ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getPlayerWaypointsMode()

MCAPI int OreUI::LevelDataBindings::Multiplayer::getPlayerWaypointsMode ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getUseFriendlyFire()

MCAPI bool OreUI::LevelDataBindings::Multiplayer::getUseFriendlyFire ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getVisibleToLanPlayers()

MCAPI bool OreUI::LevelDataBindings::Multiplayer::getVisibleToLanPlayers ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ operator=()

MCAPI::OreUI::LevelDataBindings::Multiplayer & OreUI::LevelDataBindings::Multiplayer::operator= ( ::OreUI::LevelDataBindings::Multiplayer const & rhs)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ operator==()

MCAPI bool OreUI::LevelDataBindings::Multiplayer::operator== ( ::OreUI::LevelDataBindings::Multiplayer const & rhs) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setMsPlayerAccess()

MCAPI void OreUI::LevelDataBindings::Multiplayer::setMsPlayerAccess ( int intMsPlayerAccess)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setMultiplayerGameEnabled()

MCAPI void OreUI::LevelDataBindings::Multiplayer::setMultiplayerGameEnabled ( bool useMultiplayerGame)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setPlatformPlayerAccess()

MCAPI void OreUI::LevelDataBindings::Multiplayer::setPlatformPlayerAccess ( int intPlatformPlayerAccess)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setPlayerPermissions()

MCAPI void OreUI::LevelDataBindings::Multiplayer::setPlayerPermissions ( int intPlayerPermissionLevel)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setPlayerWaypointsMode()

MCAPI void OreUI::LevelDataBindings::Multiplayer::setPlayerWaypointsMode ( int playerWaypointsMode)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setUseFriendlyFire()

MCAPI void OreUI::LevelDataBindings::Multiplayer::setUseFriendlyFire ( bool useFriendlyFire)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setVisibleToLanPlayers()

MCAPI void OreUI::LevelDataBindings::Multiplayer::setVisibleToLanPlayers ( bool useVisibleToLanPlayers)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this struct was generated from the following files: