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using | ActorWithAttachPos = ::std::pair<::ActorUniqueID, ::SharedTypes::Legacy::ActorLocation> |
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::ll::TypedStorage< 8, 24, ::std::variant<::std::pair<::ActorUniqueID, ::SharedTypes::Legacy::ActorLocation >, ::Vec3 > > | mVariant |
◆ serializeTo()
| MCAPI void GameEvents::PositionSource::serializeTo |
( |
::CompoundTag & | tag | ) |
const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following file: