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| enum class | SerializedAbilitiesLayer : ushort {
CustomCache = 0
, Base = 1
, Spectator = 2
, Commands = 3
,
Editor = 4
, LoadingScreen = 5
} |
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| static MCAPI ::std::array<::SerializedAbilitiesData::SerializedAbilitiesLayer, 6 > const & | ABILITIES_LAYER_MAP () |
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::ll::TypedStorage< 8, 8, ::ActorUniqueID > | mTargetPlayer |
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::ll::TypedStorage< 1, 1, ::CommandPermissionLevel > | mCommandPermissions |
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::ll::TypedStorage< 1, 1, ::PlayerPermissionLevel > | mPlayerPermissions |
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::ll::TypedStorage< 8, 24, ::std::vector<::SerializedAbilitiesData::SerializedLayer > > | mLayers |
◆ ABILITIES_LAYER_MAP()
| MCAPI ::std::array<::SerializedAbilitiesData::SerializedAbilitiesLayer, 6 > const & SerializedAbilitiesData::ABILITIES_LAYER_MAP |
( |
| ) |
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static |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this struct was generated from the following file: