3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/core/utility/NonOwnerPointer.h"
7#include "mc/deps/input/InputDeviceMapper.h"
8#include "mc/deps/input/InputMode.h"
9#include "mc/deps/input/enums/FocusImpact.h"
32 ::ll::TypedStorage<4, 4, uint> nameId;
33 ::ll::TypedStorage<1, 1, ::FocusImpact> focusImpact;
41 ::ll::TypedStorage<8, 16, ::std::multimap<int, ::KeyboardMapper::KeyboardKeyButtonDetails>>
42 mKeyboardKeyToButtonDetailsMap;
46 using KeyboardKeyId = int;
48 using KeyToButtonDetailsMap = ::std::multimap<int, ::KeyboardMapper::KeyboardKeyButtonDetails>;
53 ::ll::TypedStorage<8, 64, ::std::unordered_map<int, ::KeyboardMapper::KeyboardMappingData>> mPerIdMappings;
59 virtual void setMapping(
60 ::InputEventQueue& eventQueue,
61 ::BindingFactory
const& bindingFactory,
62 ::InputMapping
const& inputMapping,
66 virtual void clearMapping(
int controllerId) ;
68 virtual void clearInputDeviceQueue() ;
71 ::InputEventQueue& eventQueue,
72 ::Bedrock::NotNullNonOwnerPtr<::ControllerIDtoClientMap>
const& map
75 virtual ::InputMode getInputMode() const ;
77 virtual
void changeControllerId(
int oldId,
int newId) ;
Definition BindingFactory.h:5
Definition KeyboardMapper.h:5
MCAPI void $changeControllerId(int oldId, int newId)
MCAPI::InputMode $getInputMode() const
MCAPI void $setMapping(::InputEventQueue &eventQueue, ::BindingFactory const &bindingFactory, ::InputMapping const &inputMapping, int controllerId)
static MCAPI void ** $vftable()
MCAPI bool $tick(::InputEventQueue &eventQueue, ::Bedrock::NotNullNonOwnerPtr<::ControllerIDtoClientMap > const &map)
MCAPI void $clearMapping(int controllerId)
MCAPI void $clearInputDeviceQueue()
Definition ControllerIDtoClientMap.h:5
Definition KeyboardMapper.h:16