3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/gui/SceneType.h"
7#include "mc/client/gui/screens/controllers/MinecraftScreenController.h"
8#include "mc/deps/input/interface/GameControllerErrorType.h"
13namespace Json {
class Value; }
20 ::ll::TypedStorage<8, 64, ::std::function<void()>> mOnCompleteCallback;
21 ::ll::TypedStorage<1, 1, ::GameControllerErrorType> mControllerError;
26 ConnectGamepadScreenController();
31 virtual ~ConnectGamepadScreenController() =
default;
33 virtual void onOpen() ;
35 virtual void onReload() ;
37 virtual void onLeave() ;
39 virtual void addStaticScreenVars(::Json::Value& globalVars) ;
41 virtual ::ui::SceneType getSceneType() const ;
47 MCNAPI ConnectGamepadScreenController(
49 ::GameControllerErrorType controllerError,
50 ::
std::function<
void()> onCompleteCallback
61 ::GameControllerErrorType controllerError,
62 ::
std::function<
void()> onCompleteCallback
Definition ConnectGamepadScreenController.h:5
MCAPI void * $ctor(::std::shared_ptr<::MinecraftScreenModel > model, ::GameControllerErrorType controllerError, ::std::function< void()> onCompleteCallback)
static MCAPI void ** $vftableForEnableNonOwnerReferences()
MCAPI void $addStaticScreenVars(::Json::Value &globalVars)
MCAPI::ui::SceneType $getSceneType() const
MCAPI void _showGamepadRequiredPopup()
static MCAPI void ** $vftableForScreenController()
Definition MinecraftScreenController.h:5
Definition MinecraftScreenModel.h:5