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OreUI::RealmsWorldEditorGameRulesCommandsFacet Class Reference
Inheritance diagram for OreUI::RealmsWorldEditorGameRulesCommandsFacet:

Public Member Functions

virtual bool update ()
MCAPI RealmsWorldEditorGameRulesCommandsFacet (::std::shared_ptr<::Realms::RealmsWorldEditor > realmsWorldEditor)
MCAPI void setCommandBlocksEnabled (bool commandsBlockEnabled)
MCAPI void setEntitiesDropLoot (bool entitiesDropLoot)
MCAPI void setFireSpreads (bool shouldFireSpread)
MCAPI void setFriendlyFireEnabled (bool friendlyFireEnabled)
MCAPI void setImmediateRespawn (bool shouldImmediateRespawn)
MCAPI void setKeepInventory (bool keepInventory)
MCAPI void setMobGriefing (bool mobGriefing)
MCAPI void setMobSpawn (bool mobSpawn)
MCAPI void setMobsDropLoot (bool shouldMobsDropLoot)
MCAPI void setNaturalRegeneration (bool shouldHaveNaturalRegeneration)
MCAPI void setPlayerWaypointsMode (int playerWaypointsMode)
MCAPI void setRandomTickSpeed (int randomTickSpeed)
MCAPI void setRecipesUnlock (bool shouldRecipesUnlock)
MCAPI void setRespawnBlocksExplode (bool shouldRespawnBlocksExplode)
MCAPI void setRespawnRadius (int respawnRadius)
MCAPI void setShowCoordinates (bool shouldshowCoordinates)
MCAPI void setShowDaysPlayed (bool shouldShowDaysPlayed)
MCAPI void setSleepSkipNight (bool shouldSleepSkipNight)
MCAPI void setSleepSkipNightPercent (int sleepSkipNightValue)
MCAPI void setTNTExplodes (bool shouldTNTExplode)
MCAPI void setTileDrops (bool shouldTilesDrop)
MCAPI void setWeatherCycle (bool weatherCycle)
MCAPI void * $ctor (::std::shared_ptr<::Realms::RealmsWorldEditor > realmsWorldEditor)
MCAPI bool $update ()

Static Public Member Functions

static MCAPI ::std::add_lvalue_reference_t< char const[]> NAME ()
static MCAPI void ** $vftable ()

Public Attributes

::ll::TypedStorage< 8, 16, ::std::shared_ptr<::Realms::RealmsWorldEditor > > mRealmsWorldEditor

Constructor & Destructor Documentation

◆ RealmsWorldEditorGameRulesCommandsFacet()

MCAPI OreUI::RealmsWorldEditorGameRulesCommandsFacet::RealmsWorldEditorGameRulesCommandsFacet ( ::std::shared_ptr<::Realms::RealmsWorldEditor > realmsWorldEditor)
explicit
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

Member Function Documentation

◆ setCommandBlocksEnabled()

MCAPI void OreUI::RealmsWorldEditorGameRulesCommandsFacet::setCommandBlocksEnabled ( bool commandsBlockEnabled)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setEntitiesDropLoot()

MCAPI void OreUI::RealmsWorldEditorGameRulesCommandsFacet::setEntitiesDropLoot ( bool entitiesDropLoot)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setFireSpreads()

MCAPI void OreUI::RealmsWorldEditorGameRulesCommandsFacet::setFireSpreads ( bool shouldFireSpread)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setFriendlyFireEnabled()

MCAPI void OreUI::RealmsWorldEditorGameRulesCommandsFacet::setFriendlyFireEnabled ( bool friendlyFireEnabled)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setImmediateRespawn()

MCAPI void OreUI::RealmsWorldEditorGameRulesCommandsFacet::setImmediateRespawn ( bool shouldImmediateRespawn)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setKeepInventory()

MCAPI void OreUI::RealmsWorldEditorGameRulesCommandsFacet::setKeepInventory ( bool keepInventory)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setMobGriefing()

MCAPI void OreUI::RealmsWorldEditorGameRulesCommandsFacet::setMobGriefing ( bool mobGriefing)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setMobSpawn()

MCAPI void OreUI::RealmsWorldEditorGameRulesCommandsFacet::setMobSpawn ( bool mobSpawn)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setMobsDropLoot()

MCAPI void OreUI::RealmsWorldEditorGameRulesCommandsFacet::setMobsDropLoot ( bool shouldMobsDropLoot)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setNaturalRegeneration()

MCAPI void OreUI::RealmsWorldEditorGameRulesCommandsFacet::setNaturalRegeneration ( bool shouldHaveNaturalRegeneration)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setPlayerWaypointsMode()

MCAPI void OreUI::RealmsWorldEditorGameRulesCommandsFacet::setPlayerWaypointsMode ( int playerWaypointsMode)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setRandomTickSpeed()

MCAPI void OreUI::RealmsWorldEditorGameRulesCommandsFacet::setRandomTickSpeed ( int randomTickSpeed)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setRecipesUnlock()

MCAPI void OreUI::RealmsWorldEditorGameRulesCommandsFacet::setRecipesUnlock ( bool shouldRecipesUnlock)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setRespawnBlocksExplode()

MCAPI void OreUI::RealmsWorldEditorGameRulesCommandsFacet::setRespawnBlocksExplode ( bool shouldRespawnBlocksExplode)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setRespawnRadius()

MCAPI void OreUI::RealmsWorldEditorGameRulesCommandsFacet::setRespawnRadius ( int respawnRadius)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setShowCoordinates()

MCAPI void OreUI::RealmsWorldEditorGameRulesCommandsFacet::setShowCoordinates ( bool shouldshowCoordinates)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setShowDaysPlayed()

MCAPI void OreUI::RealmsWorldEditorGameRulesCommandsFacet::setShowDaysPlayed ( bool shouldShowDaysPlayed)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setSleepSkipNight()

MCAPI void OreUI::RealmsWorldEditorGameRulesCommandsFacet::setSleepSkipNight ( bool shouldSleepSkipNight)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setSleepSkipNightPercent()

MCAPI void OreUI::RealmsWorldEditorGameRulesCommandsFacet::setSleepSkipNightPercent ( int sleepSkipNightValue)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setTNTExplodes()

MCAPI void OreUI::RealmsWorldEditorGameRulesCommandsFacet::setTNTExplodes ( bool shouldTNTExplode)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setTileDrops()

MCAPI void OreUI::RealmsWorldEditorGameRulesCommandsFacet::setTileDrops ( bool shouldTilesDrop)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setWeatherCycle()

MCAPI void OreUI::RealmsWorldEditorGameRulesCommandsFacet::setWeatherCycle ( bool weatherCycle)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ NAME()

MCAPI ::std::add_lvalue_reference_t< char const []> OreUI::RealmsWorldEditorGameRulesCommandsFacet::NAME ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $ctor()

MCAPI void * OreUI::RealmsWorldEditorGameRulesCommandsFacet::$ctor ( ::std::shared_ptr<::Realms::RealmsWorldEditor > realmsWorldEditor)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $update()

MCAPI bool OreUI::RealmsWorldEditorGameRulesCommandsFacet::$update ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftable()

MCAPI void ** OreUI::RealmsWorldEditorGameRulesCommandsFacet::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following files: