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| static MCAPI ::std::add_lvalue_reference_t< char const[]> | NAME () |
| static MCAPI void ** | $vftable () |
◆ RealmsWorldEditorGameRulesCommandsFacet()
| MCAPI OreUI::RealmsWorldEditorGameRulesCommandsFacet::RealmsWorldEditorGameRulesCommandsFacet |
( |
::std::shared_ptr<::Realms::RealmsWorldEditor > | realmsWorldEditor | ) |
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explicit |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ setCommandBlocksEnabled()
| MCAPI void OreUI::RealmsWorldEditorGameRulesCommandsFacet::setCommandBlocksEnabled |
( |
bool | commandsBlockEnabled | ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ setEntitiesDropLoot()
| MCAPI void OreUI::RealmsWorldEditorGameRulesCommandsFacet::setEntitiesDropLoot |
( |
bool | entitiesDropLoot | ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ setFireSpreads()
| MCAPI void OreUI::RealmsWorldEditorGameRulesCommandsFacet::setFireSpreads |
( |
bool | shouldFireSpread | ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ setFriendlyFireEnabled()
| MCAPI void OreUI::RealmsWorldEditorGameRulesCommandsFacet::setFriendlyFireEnabled |
( |
bool | friendlyFireEnabled | ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ setImmediateRespawn()
| MCAPI void OreUI::RealmsWorldEditorGameRulesCommandsFacet::setImmediateRespawn |
( |
bool | shouldImmediateRespawn | ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ setKeepInventory()
| MCAPI void OreUI::RealmsWorldEditorGameRulesCommandsFacet::setKeepInventory |
( |
bool | keepInventory | ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ setMobGriefing()
| MCAPI void OreUI::RealmsWorldEditorGameRulesCommandsFacet::setMobGriefing |
( |
bool | mobGriefing | ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ setMobSpawn()
| MCAPI void OreUI::RealmsWorldEditorGameRulesCommandsFacet::setMobSpawn |
( |
bool | mobSpawn | ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ setMobsDropLoot()
| MCAPI void OreUI::RealmsWorldEditorGameRulesCommandsFacet::setMobsDropLoot |
( |
bool | shouldMobsDropLoot | ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ setNaturalRegeneration()
| MCAPI void OreUI::RealmsWorldEditorGameRulesCommandsFacet::setNaturalRegeneration |
( |
bool | shouldHaveNaturalRegeneration | ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ setPlayerWaypointsMode()
| MCAPI void OreUI::RealmsWorldEditorGameRulesCommandsFacet::setPlayerWaypointsMode |
( |
int | playerWaypointsMode | ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ setRandomTickSpeed()
| MCAPI void OreUI::RealmsWorldEditorGameRulesCommandsFacet::setRandomTickSpeed |
( |
int | randomTickSpeed | ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ setRecipesUnlock()
| MCAPI void OreUI::RealmsWorldEditorGameRulesCommandsFacet::setRecipesUnlock |
( |
bool | shouldRecipesUnlock | ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ setRespawnBlocksExplode()
| MCAPI void OreUI::RealmsWorldEditorGameRulesCommandsFacet::setRespawnBlocksExplode |
( |
bool | shouldRespawnBlocksExplode | ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ setRespawnRadius()
| MCAPI void OreUI::RealmsWorldEditorGameRulesCommandsFacet::setRespawnRadius |
( |
int | respawnRadius | ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ setShowCoordinates()
| MCAPI void OreUI::RealmsWorldEditorGameRulesCommandsFacet::setShowCoordinates |
( |
bool | shouldshowCoordinates | ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ setShowDaysPlayed()
| MCAPI void OreUI::RealmsWorldEditorGameRulesCommandsFacet::setShowDaysPlayed |
( |
bool | shouldShowDaysPlayed | ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ setSleepSkipNight()
| MCAPI void OreUI::RealmsWorldEditorGameRulesCommandsFacet::setSleepSkipNight |
( |
bool | shouldSleepSkipNight | ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ setSleepSkipNightPercent()
| MCAPI void OreUI::RealmsWorldEditorGameRulesCommandsFacet::setSleepSkipNightPercent |
( |
int | sleepSkipNightValue | ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ setTNTExplodes()
| MCAPI void OreUI::RealmsWorldEditorGameRulesCommandsFacet::setTNTExplodes |
( |
bool | shouldTNTExplode | ) |
|
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ setTileDrops()
| MCAPI void OreUI::RealmsWorldEditorGameRulesCommandsFacet::setTileDrops |
( |
bool | shouldTilesDrop | ) |
|
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ setWeatherCycle()
| MCAPI void OreUI::RealmsWorldEditorGameRulesCommandsFacet::setWeatherCycle |
( |
bool | weatherCycle | ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ NAME()
| MCAPI ::std::add_lvalue_reference_t< char const []> OreUI::RealmsWorldEditorGameRulesCommandsFacet::NAME |
( |
| ) |
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static |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $ctor()
| MCAPI void * OreUI::RealmsWorldEditorGameRulesCommandsFacet::$ctor |
( |
::std::shared_ptr<::Realms::RealmsWorldEditor > | realmsWorldEditor | ) |
|
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $update()
| MCAPI bool OreUI::RealmsWorldEditorGameRulesCommandsFacet::$update |
( |
| ) |
|
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $vftable()
| MCAPI void ** OreUI::RealmsWorldEditorGameRulesCommandsFacet::$vftable |
( |
| ) |
|
|
static |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following files: