|
| static MCAPI void | convertBoat (::Actor &entity, ::CompoundTag const &tag) |
| static MCAPI void | convertChicken (::Actor &entity, ::CompoundTag const &tag) |
| static MCAPI void | convertCow (::Actor &entity, ::CompoundTag const &tag) |
| static MCAPI void | convertCreeper (::Actor &entity, ::CompoundTag const &tag) |
| static MCAPI void | convertEnderman (::Actor &entity, ::CompoundTag const &) |
| static MCAPI void | convertHorse (::Actor &entity, ::CompoundTag const &tag) |
| static MCAPI void | convertIronGolem (::Actor &entity, ::CompoundTag const &tag) |
| static MCAPI void | convertMinecart (::Actor &entity, ::CompoundTag const &) |
| static MCAPI void | convertMinecartHopper (::Actor &entity, ::CompoundTag const &) |
| static MCAPI void | convertMinecartTNT (::Actor &entity, ::CompoundTag const &) |
| static MCAPI void | convertOcelot (::Actor &entity, ::CompoundTag const &tag) |
| static MCAPI void | convertPig (::Actor &entity, ::CompoundTag const &tag) |
| static MCAPI void | convertRabbit (::Actor &entity, ::CompoundTag const &tag) |
| static MCAPI void | convertSave (::Actor &entity, ::CompoundTag const &tag) |
| static MCAPI void | convertSheep (::Actor &entity, ::CompoundTag const &tag) |
| static MCAPI void | convertSilverfish (::Actor &entity, ::CompoundTag const &) |
| static MCAPI void | convertSkeleton (::Actor &entity, ::CompoundTag const &tag) |
| static MCAPI void | convertSlime (::Actor &entity, ::CompoundTag const &tag) |
| static MCAPI void | convertSnowgolem (::Actor &entity, ::CompoundTag const &tag) |
| static MCAPI void | convertSpider (::Actor &entity, ::CompoundTag const &tag) |
| static MCAPI void | convertSquid (::Actor &entity, ::CompoundTag const &tag) |
| static MCAPI void | convertVillager (::Actor &entity, ::CompoundTag const &tag) |
| static MCAPI void | convertWolf (::Actor &entity, ::CompoundTag const &tag) |
| static MCAPI void | convertZombie (::Actor &entity, ::CompoundTag const &tag) |
| static MCAPI void | convertZombieVillager (::Actor &entity, ::CompoundTag const &tag) |
◆ convertBoat()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ convertChicken()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ convertCow()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ convertCreeper()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ convertEnderman()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ convertHorse()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ convertIronGolem()
| MCAPI void ActorLegacySaveConverter::convertIronGolem |
( |
::Actor & | entity, |
|
|
::CompoundTag const & | tag ) |
|
static |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ convertMinecart()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ convertMinecartHopper()
| MCAPI void ActorLegacySaveConverter::convertMinecartHopper |
( |
::Actor & | entity, |
|
|
::CompoundTag const & | ) |
|
static |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ convertMinecartTNT()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ convertOcelot()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ convertPig()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ convertRabbit()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ convertSave()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ convertSheep()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ convertSilverfish()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ convertSkeleton()
| MCAPI void ActorLegacySaveConverter::convertSkeleton |
( |
::Actor & | entity, |
|
|
::CompoundTag const & | tag ) |
|
static |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ convertSlime()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ convertSnowgolem()
| MCAPI void ActorLegacySaveConverter::convertSnowgolem |
( |
::Actor & | entity, |
|
|
::CompoundTag const & | tag ) |
|
static |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ convertSpider()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ convertSquid()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ convertVillager()
| MCAPI void ActorLegacySaveConverter::convertVillager |
( |
::Actor & | entity, |
|
|
::CompoundTag const & | tag ) |
|
static |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ convertWolf()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ convertZombie()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ convertZombieVillager()
| MCAPI void ActorLegacySaveConverter::convertZombieVillager |
( |
::Actor & | entity, |
|
|
::CompoundTag const & | tag ) |
|
static |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following file: