3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/gui/ProgressAnimation.h"
7#include "mc/client/gui/ProgressHandler.h"
8#include "mc/world/actor/player/LoadingState.h"
19 virtual ~StorageMigrationProgressHandler() =
default;
21 virtual void onStart(::MinecraftScreenModel& minecraftScreenModel) ;
23 virtual void tick(::MinecraftScreenModel& minecraftScreenModel) ;
25 virtual void onCancel(::MinecraftScreenModel& minecraftScreenModel) ;
27 virtual void onExit(::MinecraftScreenModel& minecraftScreenModel) ;
29 virtual ::LoadingState getLoadingState(::MinecraftScreenModel& minecraftScreenModel)
const ;
31 virtual ::std::string getProgressMessage(::MinecraftScreenModel& minecraftScreenModel)
const ;
33 virtual ::std::string getTitleText() const ;
35 virtual
float getLoadingProgress(::MinecraftScreenModel& minecraftScreenModel) const ;
37 virtual ::ProgressAnimation showLoadingBar() const ;
39 virtual ::std::
string getName() const ;
Definition MinecraftScreenModel.h:5
Definition ProgressHandler.h:5
Definition StorageMigrationProgressHandler.h:5
MCAPI void $tick(::MinecraftScreenModel &minecraftScreenModel)
MCAPI float $getLoadingProgress(::MinecraftScreenModel &minecraftScreenModel) const
MCAPI::std::string $getName() const
MCAPI::ProgressAnimation $showLoadingBar() const
MCAPI::LoadingState $getLoadingState(::MinecraftScreenModel &minecraftScreenModel) const
MCAPI::std::string $getProgressMessage(::MinecraftScreenModel &minecraftScreenModel) const
MCAPI void $onStart(::MinecraftScreenModel &minecraftScreenModel)
static MCAPI void ** $vftable()
MCAPI void $onExit(::MinecraftScreenModel &minecraftScreenModel)
MCAPI void $onCancel(::MinecraftScreenModel &minecraftScreenModel)
MCAPI::std::string $getTitleText() const