|
| enum class | LookDirection : schar {
Up = 1
, Down = 0
, Left = 4
, Right = 5
,
Count = 4
} |
| enum class | LookDirection : schar {
Up = 1
, Down = 0
, Left = 4
, Right = 5
,
Count = 4
} |
|
|
static MCAPI void | extractRawHIDInput (::MovementAbilitiesComponent const &abilities, ::MoveInputComponent const &moveInput, ::ActorDataFlagComponent const &synchedActorData, ::RawMoveInputComponent &rawMoveInput, ::Optional<::SneakingComponent const > sneaking, ::Optional<::WasInWaterFlagComponent const > isInWater) |
|
static MCAPI void | inputHandlerUpdatePlayerState (::MovementAbilitiesComponent const &abilities, ::MobEffectsComponent const &mobEffects, ::ActorDataFlagComponent const &synchedActorData, ::ActorOwnerComponent &actorOwner, ::MoveInputComponent &moveInput, ::Optional<::PassengerComponent const > isRiding, ::Optional<::WasInWaterFlagComponent const > isInWater) |
| static MCAPI void | updateStopEmotingRequest (::StrictEntityContext const &entity, ::RawMoveInputComponent const &rawMoveInput, ::ActorDataFlagComponent &actorDataFlag, ::ActorDataDirtyFlagsComponent &actorDataDirtyFlags, ::ClientInputLockComponent &clientInputLock, ::VanillaClientGameplayComponent &vanillaClientGameplay, ::EntityModifier<::ShouldStopEmotingRequestComponent > const &modifier) |
◆ updateStopEmotingRequest()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following files: