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PlayerAbilitiesManager Class Reference

Public Member Functions

MCAPI PlayerAbilitiesManager (::Bedrock::NotNullNonOwnerPtr<::GameplayUserManager > gameplayUserManager)
MCAPI::LayeredAbilities * getPlayerAbilities (::ActorUniqueID const &playerId)
MCAPI void sendAllPlayerAbilities (::Player const &playerReference)
MCAPI void * $ctor (::Bedrock::NotNullNonOwnerPtr<::GameplayUserManager > gameplayUserManager)

Public Attributes

::ll::TypedStorage< 8, 64, ::std::unordered_map<::ActorUniqueID, ::LayeredAbilities > > mAbilitiesData
::ll::TypedStorage< 8, 24, ::Bedrock::NotNullNonOwnerPtr<::GameplayUserManager > const > mGameplayUserManager
::ll::TypedStorage< 8, 24, ::Bedrock::NonOwnerPointer<::PacketSender > > mPacketSender
::ll::TypedStorage< 8, 48, ::Bedrock::PubSub::Publisher< void(::ActorUniqueID const &), ::Bedrock::PubSub::ThreadModel::SingleThreaded, 0 > > mPlayerAbilitiesChanged

Constructor & Destructor Documentation

◆ PlayerAbilitiesManager()

MCAPI PlayerAbilitiesManager::PlayerAbilitiesManager ( ::Bedrock::NotNullNonOwnerPtr<::GameplayUserManager > gameplayUserManager)
explicit
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

Member Function Documentation

◆ getPlayerAbilities()

MCAPI::LayeredAbilities * PlayerAbilitiesManager::getPlayerAbilities ( ::ActorUniqueID const & playerId)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ sendAllPlayerAbilities()

MCAPI void PlayerAbilitiesManager::sendAllPlayerAbilities ( ::Player const & playerReference)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $ctor()

MCAPI void * PlayerAbilitiesManager::$ctor ( ::Bedrock::NotNullNonOwnerPtr<::GameplayUserManager > gameplayUserManager)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: