3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/gui/ProgressHandler.h"
7#include "mc/world/actor/player/LoadingState.h"
18 ::ll::TypedStorage<8, 8, ::std::chrono::steady_clock::time_point> mStartTime;
19 ::ll::TypedStorage<8, 8, ::std::chrono::duration<double, ::std::ratio<1, 1>>> mTotalWait;
20 ::ll::TypedStorage<8, 16, ::std::shared_ptr<bool>> mDialogStillAlive;
21 ::ll::TypedStorage<8, 8, double> mTimeProgress;
27 virtual ~MakeWriteThrottleProgressHandler() =
default;
29 virtual void onStart(::MinecraftScreenModel&) ;
31 virtual void tick(::MinecraftScreenModel&) ;
33 virtual void onComplete(::MinecraftScreenModel& minecraftScreenModel) ;
35 virtual void onCancel(::MinecraftScreenModel&) ;
37 virtual void onExit(::MinecraftScreenModel&) ;
39 virtual ::LoadingState getLoadingState(::MinecraftScreenModel&)
const ;
41 virtual float getLoadingProgress(::MinecraftScreenModel& minecraftScreenModel)
const ;
43 virtual ::std::string getProgressMessage(::MinecraftScreenModel&)
const ;
45 virtual ::std::string getTitleText() const ;
47 virtual ::std::
string getName() const ;
Definition MakeWriteThrottleProgressHandler.h:5
MCAPI::std::string $getName() const
MCAPI void $onStart(::MinecraftScreenModel &)
MCAPI void $tick(::MinecraftScreenModel &)
MCAPI::std::string $getTitleText() const
MCAPI void $onCancel(::MinecraftScreenModel &)
MCAPI void $onExit(::MinecraftScreenModel &)
MCAPI void $onComplete(::MinecraftScreenModel &minecraftScreenModel)
MCAPI::std::string $getProgressMessage(::MinecraftScreenModel &) const
static MCAPI void ** $vftable()
MCAPI::LoadingState $getLoadingState(::MinecraftScreenModel &) const
MCAPI float $getLoadingProgress(::MinecraftScreenModel &minecraftScreenModel) const
Definition MinecraftScreenModel.h:5
Definition ProgressHandler.h:5