Skip to content
LeviMC
English
AutoLightDark
LeviLamina
Loading...
Searching...
No Matches
ShooterProjectileData Struct Reference

Public Member Functions

MCAPI void setActorDefByName (::std::string const &name)

Public Attributes

::ll::TypedStorage< 8, 176, ::ActorDefinitionIdentifier > mActorDef
::ll::TypedStorage< 4, 4, int > mAuxValue
::ll::TypedStorage< 8, 64, ::ActorFilterGroup > mFilter
::ll::TypedStorage< 4, 4, float > mChance
::ll::TypedStorage< 1, 1, bool > mUnselectTarget

Member Function Documentation

◆ setActorDefByName()

MCAPI void ShooterProjectileData::setActorDefByName ( ::std::string const & name)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this struct was generated from the following file: