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OreUI::SplitScreenQuery Class Reference
Inheritance diagram for OreUI::SplitScreenQuery:

Public Member Functions

MCAPI SplitScreenQuery (::OreUI::GameDependencies const &game, ::OreUI::ClientDependencies const &client)
MCAPI void _updateData (::SplitScreenInfo const &info)
MCAPI void * $ctor (::OreUI::GameDependencies const &game, ::OreUI::ClientDependencies const &client)

Public Attributes

::ll::TypedStorage< 8, 176, ::OreUI::Property< bool, bool > > mIsPrimaryUser
::ll::TypedStorage< 8, 176, ::OreUI::Property< int, int > > mSplitScreenPosition
::ll::TypedStorage< 8, 176, ::OreUI::Property< int, int > > mActivePlayers
::ll::TypedStorage< 8, 176, ::OreUI::Property<::SplitScreenDirection, ::SplitScreenDirection > > mSplitScreenDirection
::ll::TypedStorage< 8, 16, ::Bedrock::PubSub::Subscription > mChangeToken

Constructor & Destructor Documentation

◆ SplitScreenQuery()

MCAPI OreUI::SplitScreenQuery::SplitScreenQuery ( ::OreUI::GameDependencies const & game,
::OreUI::ClientDependencies const & client )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

Member Function Documentation

◆ _updateData()

MCAPI void OreUI::SplitScreenQuery::_updateData ( ::SplitScreenInfo const & info)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $ctor()

MCAPI void * OreUI::SplitScreenQuery::$ctor ( ::OreUI::GameDependencies const & game,
::OreUI::ClientDependencies const & client )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following files: