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::ll::TypedStorage< 8, 8, ::std::unique_ptr<::GameCoreGamepadSupport > > | mGamepadSupport |
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::ll::TypedStorage< 8, 8, ::std::unique_ptr<::GameCoreKeyboardSupport > > | mKeyboardSupport |
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::ll::TypedStorage< 8, 8, ::std::unique_ptr<::GameCoreMouseSupport > > | mMouseSupport |
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::ll::TypedStorage< 8, 8, ::std::unique_ptr<::GameCoreTouchSupport > > | mTouchSupport |
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::ll::TypedStorage< 8, 136, ::Social::XsapiHandle<::XUser * > > | mMappedUser |
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::ll::TypedStorage< 4, 4, ::PlayerInputConnectionState > | mConnectionState |
◆ GameCorePlayerInput()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ tryAddHardwareDeviceMapping()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $ctor()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following files: