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CombatRegenerationComponent Class Reference

Public Member Functions

MCAPI void _applyCombatBuffsToMob (::Actor &owner, ::Actor &mob)
MCAPI bool _shouldApplyCombatBuffs (::Actor &owner, ::Actor &mob)
MCAPI void tick (::Actor &owner)

Public Attributes

::ll::TypedStorage< 8, 8, ::ActorUniqueID > mTargetID
::ll::TypedStorage< 8, 8, ::std::unique_ptr<::CombatRegenerationListener > > mCombatRegenerationListener

Member Function Documentation

◆ _shouldApplyCombatBuffs()

MCAPI bool CombatRegenerationComponent::_shouldApplyCombatBuffs ( ::Actor & owner,
::Actor & mob )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tick()

MCAPI void CombatRegenerationComponent::tick ( ::Actor & owner)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: