3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/game_refs/WeakRef.h"
7#include "mc/deps/shared_types/v1_21_100/camera/PlayerViewMode.h"
8#include "mc/deps/vanilla_camera/IVanillaCameraAPI.h"
21 ::ll::TypedStorage<8, 8, ::IClientInstance&> mClientInstance;
22 ::ll::TypedStorage<4, 8, ::std::optional<float>
const> mLegacySneakOffset;
27 VanillaCameraAPI& operator=(VanillaCameraAPI
const&);
28 VanillaCameraAPI(VanillaCameraAPI
const&);
34 virtual ::std::optional<::IVanillaCameraAPI::DamageBobParameters>
35 tryGetDamageBobParameters(::WeakRef<::EntityContext>
const actorRef,
float frameInterpolation)
const ;
37 virtual ::std::optional<::IVanillaCameraAPI::MovementBobParameters>
38 tryGetMovementBobParameters(::WeakRef<::EntityContext>
const actorRef,
float frameInterpolation)
const ;
40 virtual ::std::optional<::IVanillaCameraAPI::VehicleRotationInformation>
41 tryGetVehicleRotationInformation(::WeakRef<::EntityContext>
const actorId)
const ;
43 virtual ::IVanillaCameraAPI::VehicleSeatCameraOptions
44 getVehicleSeatCameraOptions(::WeakRef<::EntityContext>
const actorId)
const ;
46 virtual ::std::optional<::IVanillaCameraAPI::PortalData> tryGetPortalData() const ;
48 virtual ::SharedTypes::v1_21_100::PlayerViewMode getPlayerViewPerspectiveOption() const ;
50 virtual ::std::optional<
bool> isPlayerSleeping() const ;
Definition EntityContext.h:15
Definition IClientInstance.h:5
Definition IVanillaCameraAPI.h:5
Definition VanillaCameraAPI.h:5
MCAPI ::std::optional<::IVanillaCameraAPI::DamageBobParameters > $tryGetDamageBobParameters(::WeakRef<::EntityContext > const actorRef, float frameInterpolation) const
MCAPI ::std::optional<::IVanillaCameraAPI::PortalData > $tryGetPortalData() const
MCAPI ::std::optional<::IVanillaCameraAPI::VehicleRotationInformation > $tryGetVehicleRotationInformation(::WeakRef<::EntityContext > const actorId) const
MCAPI::IVanillaCameraAPI::VehicleSeatCameraOptions $getVehicleSeatCameraOptions(::WeakRef<::EntityContext > const actorId) const
MCAPI ::std::optional<::IVanillaCameraAPI::MovementBobParameters > $tryGetMovementBobParameters(::WeakRef<::EntityContext > const actorRef, float frameInterpolation) const
static MCAPI void ** $vftable()
MCAPI::SharedTypes::v1_21_100::PlayerViewMode $getPlayerViewPerspectiveOption() const
MCAPI::Mob * _getMob(::WeakRef<::EntityContext > const actorRef) const
MCAPI ::std::optional< bool > $isPlayerSleeping() const
Definition IVanillaCameraAPI.h:19
Definition IVanillaCameraAPI.h:21
Definition IVanillaCameraAPI.h:17
Definition IVanillaCameraAPI.h:25