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OreUI::ScreenSpecificOptionsFacet Class Reference
Inheritance diagram for OreUI::ScreenSpecificOptionsFacet:

Public Member Functions

ScreenSpecificOptionsFacet & operator= (ScreenSpecificOptionsFacet const &)
 ScreenSpecificOptionsFacet (ScreenSpecificOptionsFacet const &)
virtual bool update ()
MCAPI ScreenSpecificOptionsFacet (::IOptionRegistry &options)
MCAPI::OreUI::GameplayUIMode getDevOreUIGameplayUI () const
MCAPI bool getDevPlayScreenHideLanWorlds () const
MCAPI::OreUI::PlayScreenWorldLayoutMode getPlayScreenWorldLayoutMode () const
MCAPI void setDevOreUIGameplayUI (::OreUI::GameplayUIMode mode)
MCAPI void setDevPlayScreenHideLanWorlds (bool value)
MCAPI void setPlayScreenWorldLayoutMode (::OreUI::PlayScreenWorldLayoutMode layoutMode)
MCAPI void * $ctor (::IOptionRegistry &options)
MCAPI bool $update ()

Static Public Member Functions

static MCAPI ::std::add_lvalue_reference_t< char const[]> NAME ()
static MCAPI void ** $vftable ()

Public Attributes

::ll::TypedStorage< 8, 8, ::IOptionRegistry & > mOptions
::ll::TypedStorage< 1, 1, bool > mIsDirty
::ll::TypedStorage< 8, 24, ::std::vector<::Bedrock::PubSub::Subscription > > mOptionSubscriptions

Constructor & Destructor Documentation

◆ ScreenSpecificOptionsFacet()

MCAPI OreUI::ScreenSpecificOptionsFacet::ScreenSpecificOptionsFacet ( ::IOptionRegistry & options)
explicit
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

Member Function Documentation

◆ getDevOreUIGameplayUI()

MCAPI::OreUI::GameplayUIMode OreUI::ScreenSpecificOptionsFacet::getDevOreUIGameplayUI ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getDevPlayScreenHideLanWorlds()

MCAPI bool OreUI::ScreenSpecificOptionsFacet::getDevPlayScreenHideLanWorlds ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getPlayScreenWorldLayoutMode()

MCAPI::OreUI::PlayScreenWorldLayoutMode OreUI::ScreenSpecificOptionsFacet::getPlayScreenWorldLayoutMode ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setDevOreUIGameplayUI()

MCAPI void OreUI::ScreenSpecificOptionsFacet::setDevOreUIGameplayUI ( ::OreUI::GameplayUIMode mode)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setDevPlayScreenHideLanWorlds()

MCAPI void OreUI::ScreenSpecificOptionsFacet::setDevPlayScreenHideLanWorlds ( bool value)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setPlayScreenWorldLayoutMode()

MCAPI void OreUI::ScreenSpecificOptionsFacet::setPlayScreenWorldLayoutMode ( ::OreUI::PlayScreenWorldLayoutMode layoutMode)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ NAME()

MCAPI ::std::add_lvalue_reference_t< char const []> OreUI::ScreenSpecificOptionsFacet::NAME ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $ctor()

MCAPI void * OreUI::ScreenSpecificOptionsFacet::$ctor ( ::IOptionRegistry & options)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $update()

MCAPI bool OreUI::ScreenSpecificOptionsFacet::$update ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftable()

MCAPI void ** OreUI::ScreenSpecificOptionsFacet::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following files: