3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/block/TorchBlock.h"
19 UnderwaterTorchBlock();
26 virtual bool canBeUsedInCommands(
::BaseGameVersion const& baseGameVersion)
const ;
30 virtual bool isLavaBlocking()
const ;
42 MCNAPI
void*
$ctor(::std::string
const& nameId,
int id);
Definition BaseGameVersion.h:8
Definition BlockSource.h:72
Definition TorchBlock.h:27
MCAPI bool $mayPlace(::BlockSource ®ion, ::BlockPos const &pos) const
static MCAPI void ** $vftable()
MCAPI UnderwaterTorchBlock(::std::string const &nameId, int id)
MCAPI bool $isLavaBlocking() const
MCAPI bool $canBeUsedInCommands(::BaseGameVersion const &baseGameVersion) const
MCAPI void * $ctor(::std::string const &nameId, int id)
MCAPI void $animateTickBedrockLegacy(::BlockAnimateTickData const &tickData) const
Definition BlockAnimateTickData.h:14