◆ resolveAndValidate()
| virtual bool CustomHumidityBiomeComponentGlue::resolveAndValidate |
( |
::entt::meta_any const & | , |
|
|
::BiomeRegistry const & | ) |
|
virtual |
◆ applyToBiome()
| virtual void CustomHumidityBiomeComponentGlue::applyToBiome |
( |
::Biome & | biome, |
|
|
::entt::meta_any const & | biomeJsonComponent ) const |
|
virtual |
◆ $resolveAndValidate()
| MCAPI bool CustomHumidityBiomeComponentGlue::$resolveAndValidate |
( |
::entt::meta_any const & | , |
|
|
::BiomeRegistry const & | ) |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $applyToBiome()
| MCAPI void CustomHumidityBiomeComponentGlue::$applyToBiome |
( |
::Biome & | biome, |
|
|
::entt::meta_any const & | biomeJsonComponent ) const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ _getResolvedBlocks()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this struct was generated from the following file: