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MCAPI | GameServerToken (::std::string const &tokenString) |
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MCAPI::PlayerAuthenticationInfo | getTrustedInfo () const |
| MCAPI bool | hasMatchingIssuer (::MinecraftServiceKeyManager const &serviceKeyManager) |
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MCAPI void * | $ctor (::std::string const &tokenString) |
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::ll::TypedStorage< 1, 1, bool > | mIsSelfSigned |
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::ll::TypedStorage< 1, 1, bool > | mIsValid |
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::ll::TypedStorage< 1, 1, bool > | mIsLocal |
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::ll::TypedStorage< 8, 128, ::WebToken > | mRawToken |
◆ hasMatchingIssuer()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ _checkExpiration()
| MCAPI bool GameServerToken::_checkExpiration |
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::WebToken const & | token, |
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int64 | currentTime ) |
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static |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ _validate()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following file: