3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/gui/controls/renderers/MinecraftUICustomRenderer.h"
7#include "mc/deps/core/math/Vec2.h"
8#include "mc/deps/minecraft_renderer/renderer/Mesh.h"
9#include "mc/deps/minecraft_renderer/renderer/TexturePtr.h"
37 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::NinePatchLayer>> mBackgroundTexture;
38 ::ll::TypedStorage<1, 1, bool> mHasLoadedIconTextures;
39 ::ll::TypedStorage<8, 192, ::std::array<::mce::TexturePtr, 6>> mTextures;
40 ::ll::TypedStorage<8, 3648, ::std::array<::mce::Mesh, 6>> mMeshes;
41 ::ll::TypedStorage<4, 8, ::Vec2> mBackgroundSize;
42 ::ll::TypedStorage<8, 8, ::std::chrono::steady_clock::time_point> mLastRenderCall;
50 virtual ::std::shared_ptr<::UICustomRenderer> clone() const ;
53 render(::MinecraftUIRenderContext& renderContext, ::IClientInstance& client, ::UIControl& owner,
int) ;
55 virtual
bool update(::IClientInstance& client, ::UIControl& owner, ::UIScene const&) ;
Definition HudLocatorBarRenderer.h:5
MCAPI ::std::shared_ptr<::UICustomRenderer > $clone() const
MCAPI HudLocatorBarRenderer()
static MCAPI void ** $vftable()
MCAPI bool $update(::IClientInstance &client, ::UIControl &owner, ::UIScene const &)
MCAPI void $render(::MinecraftUIRenderContext &renderContext, ::IClientInstance &client, ::UIControl &owner, int)
Definition IClientInstance.h:5
Definition MinecraftUICustomRenderer.h:5
Definition MinecraftUIRenderContext.h:5
Definition NinePatchLayer.h:5
Definition UICustomRenderer.h:5
Definition HudLocatorBarRenderer.h:14
Definition HudLocatorBarRenderer.h:16