Skip to content
LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
English
English
简体中文
繁體中文
Auto
Light
Dark
Auto
Light
Dark
LeviLamina
User Guides
Developer Guides
API Guides
API Reference
Maintainer Guides
Resources
LeviLamina on GitHub
LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
API Reference
On this page
LeviLamina
User Guides
Developer Guides
API Guides
API Reference
Maintainer Guides
Search
Ctrl
K
Loading...
Searching...
No Matches
UpdateBoundingBoxSystem.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated forward declare list
6
// clang-format off
7
class
BaseGameVersion
;
8
class
EntityContext
;
9
struct
TickingSystemWithInfo
;
10
// clang-format on
11
12
class
UpdateBoundingBoxSystem
{
13
public
:
14
// static functions
15
// NOLINTBEGIN
16
MCNAPI static ::TickingSystemWithInfo
createSystem
(
::BaseGameVersion
const
& version,
bool
isClientSide);
17
18
MCNAPI
static
void
19
synchronousUpdateSize
(
::EntityContext
& entity,
::BaseGameVersion
const
& version,
bool
isClientSide);
20
// NOLINTEND
21
};
BaseGameVersion
Definition
BaseGameVersion.h:8
EntityContext
Definition
EntityContext.h:15
UpdateBoundingBoxSystem
Definition
UpdateBoundingBoxSystem.h:12
UpdateBoundingBoxSystem::synchronousUpdateSize
static MCAPI void synchronousUpdateSize(::EntityContext &entity, ::BaseGameVersion const &version, bool isClientSide)
UpdateBoundingBoxSystem::createSystem
static MCAPI ::TickingSystemWithInfo createSystem(::BaseGameVersion const &version, bool isClientSide)
TickingSystemWithInfo
Definition
TickingSystemWithInfo.h:13
src
mc
entity
systems
UpdateBoundingBoxSystem.h
Generated on
for LeviLamina by
1.16.1