|
|
::ll::TypedStorage< 4, 4, uint > | mSpawnRadius |
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::ll::TypedStorage< 4, 4, uint > | mPossibleOrigins |
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::ll::TypedStorage< 4, 4, uint > | mLargestPrime |
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::ll::TypedStorage< 4, 4, uint > | mStartOrigin |
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::ll::TypedStorage< 4, 4, uint > | mCurrentOrigin |
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::ll::TypedStorage< 4, 4, uint > | mIterationCount |
◆ PlayerRespawnBlockRadiusRandomizer()
| MCAPI PlayerRespawnBlockRadiusRandomizer::PlayerRespawnBlockRadiusRandomizer |
( |
uint | spawnRadius, |
|
|
::XoroshiroRandom & | random ) |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $ctor()
| MCAPI void * PlayerRespawnBlockRadiusRandomizer::$ctor |
( |
uint | spawnRadius, |
|
|
::XoroshiroRandom & | random ) |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following file: