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Geometry::Node Struct Reference

Public Member Functions

Node & operator= (Node const &)
MCAPI Node (::Geometry::Node const &)
MCAPI void addLocator (::std::string const &name, ::std::string const &boneName, ::Vec3 const &localOffset, bool ignoreInheritedScale, bool errorIfIdenticalLocatorAlreadyExists)
MCAPI ~Node ()
MCAPI void * $ctor (::Geometry::Node const &)
MCAPI void $dtor ()

Public Attributes

::ll::TypedStorage< 8, 16, ::std::set<::std::string > > mMixedCaseNames
::ll::TypedStorage< 1, 1, bool > mMirror
::ll::TypedStorage< 1, 1, bool > mNeverRender
::ll::TypedStorage< 4, 12, ::Vec3 > mPivot
::ll::TypedStorage< 4, 12, ::Vec3 > mRot
::ll::TypedStorage< 4, 12, ::Vec3 > mScale
::ll::TypedStorage< 4, 12, ::Vec3 > mBindPoseRotation
::ll::TypedStorage< 4, 4, float > mInflate
::ll::TypedStorage< 1, 1, bool > mPivotSubtractsParentPivot
::ll::TypedStorage< 8, 24, ::std::vector<::Geometry::Box > > mBoxes
::ll::TypedStorage< 8, 32, ::std::string > mParentName
::ll::TypedStorage< 8, 32, ::std::string > mBoneBindingExpression
::ll::TypedStorage< 8, 24, ::std::vector<::ModelPartLocator > > mLocators
::ll::TypedStorage< 8, 128, ::Geometry::NodePolyMesh > mMesh
::ll::TypedStorage< 8, 24, ::std::vector<::Geometry::NodeTextureMesh > > mTextureMeshes
::ll::TypedStorage< 1, 1, bool > mDebug
::ll::TypedStorage< 4, 4, uint > mSkinnedMeshGroupIdentifier
::ll::TypedStorage< 8, 24, ::SemVersion > mSourceFileVersion
::ll::TypedStorage< 8, 32, ::MinEngineVersion > mSourceMinEngineVersion

Constructor & Destructor Documentation

◆ Node()

MCAPI Geometry::Node::Node ( ::Geometry::Node const & )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ ~Node()

MCAPI Geometry::Node::~Node ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

Member Function Documentation

◆ addLocator()

MCAPI void Geometry::Node::addLocator ( ::std::string const & name,
::std::string const & boneName,
::Vec3 const & localOffset,
bool ignoreInheritedScale,
bool errorIfIdenticalLocatorAlreadyExists )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $ctor()

MCAPI void * Geometry::Node::$ctor ( ::Geometry::Node const & )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $dtor()

MCAPI void Geometry::Node::$dtor ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this struct was generated from the following files: