API Reference
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Public Member Functions | |
| virtual ::std::unique_ptr<::UIComponent > | clone (::UIControl &cloneOwner) const |
| virtual void | reset () |
| virtual bool | getScreenIsNotFlushable () const |
| virtual bool | getAlwaysAcceptsInput () const |
| virtual bool | getRenderGameBehind () const |
| virtual bool | getAbsorbsInput () const |
| virtual bool | getIsShowingMenu () const |
| virtual bool | getIsModal () const |
| virtual bool | getShouldStealMouse () const |
| virtual bool | getLowFreqRendering () const |
| virtual bool | getScreenDrawsLast () const |
| virtual bool | getForceRenderBelow () const |
| virtual bool | getShouldSendEvents () const |
| virtual bool | getCloseOnPlayerHurt () const |
| virtual bool | getCustomPocketToast () const |
| virtual bool | getCacheScreen () const |
| virtual bool | getGamepadCursor () const |
| virtual bool | getGamepadCursorDeflectionMode () const |
| virtual float | getVerticalScrollDelta () const |
| virtual bool | loadScreenImmediately () const |
| virtual bool | getRenderOnlyWhenTopmost () const |
| virtual::ui::SceneType | getSceneType () const |
| virtual bool | getShouldBeSkippedDuringAutomation () const |
| MCAPI ::std::unique_ptr<::UIComponent > | $clone (::UIControl &cloneOwner) const |
| MCAPI void | $reset () |
| MCAPI bool | $getScreenIsNotFlushable () const |
| MCAPI bool | $getAlwaysAcceptsInput () const |
| MCAPI bool | $getRenderGameBehind () const |
| MCAPI bool | $getAbsorbsInput () const |
| MCAPI bool | $getIsShowingMenu () const |
| MCAPI bool | $getIsModal () const |
| MCAPI bool | $getShouldStealMouse () const |
| MCAPI bool | $getLowFreqRendering () const |
| MCAPI bool | $getScreenDrawsLast () const |
| MCAPI bool | $getForceRenderBelow () const |
| MCAPI bool | $getShouldSendEvents () const |
| MCAPI bool | $getCloseOnPlayerHurt () const |
| MCAPI bool | $getCustomPocketToast () const |
| MCAPI bool | $getCacheScreen () const |
| MCAPI bool | $getGamepadCursor () const |
| MCAPI bool | $getGamepadCursorDeflectionMode () const |
| MCAPI float | $getVerticalScrollDelta () const |
| MCAPI bool | $loadScreenImmediately () const |
| MCAPI bool | $getRenderOnlyWhenTopmost () const |
| MCAPI::ui::SceneType | $getSceneType () const |
| MCAPI bool | $getShouldBeSkippedDuringAutomation () const |
| virtual::ComponentReceiveActionType | receive (::VisualTree &visualTree, ::ScreenInputContext &context, ::UIAnimationController &animationController, ::ScreenEvent const &screenEvent) |
| virtual::ComponentReceiveActionType | receive (::ScreenEvent const &screenEvent) |
| virtual void | onNotifyChildAdded () |
| virtual void | onNotifyChildRemoved () |
| virtual void | onRemoved () |
| virtual void | onAdded () |
| virtual void | onVisibilityChanged (bool visible) |
| virtual void | onEnabledChanged (bool enabled) |
| virtual bool | isRenderableComponent () const |
| virtual bool | isCustomFrameUpdateComponent () const |
| virtual bool | onLayoutChange () |
| virtual void | reload (::UIComponent const &rhs) |
| virtual::std::string const & | getTextToSpeechComponentValue () const |
| MCAPI::ComponentReceiveActionType | $receive (::VisualTree &visualTree, ::ScreenInputContext &context, ::UIAnimationController &animationController, ::ScreenEvent const &screenEvent) |
| MCAPI::ComponentReceiveActionType | $receive (::ScreenEvent const &screenEvent) |
| MCAPI void | $onNotifyChildAdded () |
| MCAPI void | $onNotifyChildRemoved () |
| MCAPI void | $onRemoved () |
| MCAPI void | $onAdded () |
| MCAPI void | $onVisibilityChanged (bool visible) |
| MCAPI void | $onEnabledChanged (bool enabled) |
| MCAPI bool | $isRenderableComponent () const |
| MCAPI bool | $isCustomFrameUpdateComponent () const |
| MCAPI bool | $onLayoutChange () |
| MCAPI void | $reload (::UIComponent const &rhs) |
| MCAPI::std::string const & | $getTextToSpeechComponentValue () const |
Public Attributes | |
| bool | mNotFlushable: 1 |
| bool | mAlwaysAcceptsInput: 1 |
| bool | mRenderGameBehind: 1 |
| bool | mAbsorbsInput: 1 |
| bool | mIsShowingMenu: 1 |
| bool | mIsModal: 1 |
| bool | mShouldStealMouse: 1 |
| bool | mDrawsLast: 1 |
| bool | mForceRenderBelow: 1 |
| bool | mSendEvents: 1 |
| bool | mLowFreqRendering: 1 |
| bool | mCloseOnPlayerHurt: 1 |
| bool | mCustomPocketToast: 1 |
| bool | mCacheScreen: 1 |
| bool | mGamepadCursor: 1 |
| bool | mGamepadCursorDeflectionMode: 1 |
| bool | mLoadImmediately: 1 |
| bool | mRenderOnlyWhenTopmost: 1 |
| bool | mShouldBeSkippedDuringAutomation: 1 |
| ::ll::TypedStorage< 4, 4, float > | mVerticalScrollDelta |
| ::ll::TypedStorage< 4, 4, ::ui::SceneType > | mSceneType |
| ::ll::TypedStorage< 8, 8, ::UIControl & > | mOwner |
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Implements UIComponent.
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Implements UIComponent.
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Implements IScreenSettings.
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Implements IScreenSettings.
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Implements IScreenSettings.
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Implements IScreenSettings.
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Implements IScreenSettings.
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Implements IScreenSettings.
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Implements IScreenSettings.
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Implements IScreenSettings.
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virtual |
Implements IScreenSettings.
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Implements IScreenSettings.
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Implements IScreenSettings.
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Implements IScreenSettings.
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Implements IScreenSettings.
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virtual |
Implements IScreenSettings.
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virtual |
Implements IScreenSettings.
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Implements IScreenSettings.
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virtual |
Implements IScreenSettings.
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virtual |
Implements IScreenSettings.
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virtual |
Implements IScreenSettings.
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virtual |
Implements IScreenSettings.
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virtual |
Implements IScreenSettings.
| MCAPI ::std::unique_ptr<::UIComponent > ScreenSettings::$clone | ( | ::UIControl & | cloneOwner | ) | const |
| MCAPI void ScreenSettings::$reset | ( | ) |
| MCAPI bool ScreenSettings::$getScreenIsNotFlushable | ( | ) | const |
| MCAPI bool ScreenSettings::$getAlwaysAcceptsInput | ( | ) | const |
| MCAPI bool ScreenSettings::$getRenderGameBehind | ( | ) | const |
| MCAPI bool ScreenSettings::$getAbsorbsInput | ( | ) | const |
| MCAPI bool ScreenSettings::$getIsShowingMenu | ( | ) | const |
| MCAPI bool ScreenSettings::$getIsModal | ( | ) | const |
| MCAPI bool ScreenSettings::$getShouldStealMouse | ( | ) | const |
| MCAPI bool ScreenSettings::$getLowFreqRendering | ( | ) | const |
| MCAPI bool ScreenSettings::$getScreenDrawsLast | ( | ) | const |
| MCAPI bool ScreenSettings::$getForceRenderBelow | ( | ) | const |
| MCAPI bool ScreenSettings::$getShouldSendEvents | ( | ) | const |
| MCAPI bool ScreenSettings::$getCloseOnPlayerHurt | ( | ) | const |
| MCAPI bool ScreenSettings::$getCustomPocketToast | ( | ) | const |
| MCAPI bool ScreenSettings::$getCacheScreen | ( | ) | const |
| MCAPI bool ScreenSettings::$getGamepadCursor | ( | ) | const |
| MCAPI bool ScreenSettings::$getGamepadCursorDeflectionMode | ( | ) | const |
| MCAPI float ScreenSettings::$getVerticalScrollDelta | ( | ) | const |
| MCAPI bool ScreenSettings::$loadScreenImmediately | ( | ) | const |
| MCAPI bool ScreenSettings::$getRenderOnlyWhenTopmost | ( | ) | const |
| MCAPI::ui::SceneType ScreenSettings::$getSceneType | ( | ) | const |
| MCAPI bool ScreenSettings::$getShouldBeSkippedDuringAutomation | ( | ) | const |
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