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ClientInputCallbacks Class Reference

Static Public Member Functions

static MCAPI void destroyVibrate (::IClientInstance &client, int milliSeconds)
static MCAPI bool handleBuildAction (::IClientInstance &client, ::BuildActionIntention &bai, ::HitResult const &solidHitResult, ::HitResult const &liquidHitResult)
static MCAPI void handleBuildOrAttackOrBlockSelectButtonPress (::IClientInstance &client)
static MCAPI void handleChangeUserRequest (::IMinecraftGame *mg, int controllerId, bool restrictToControllerIdChange)
static MCAPI void handleChatButtonRelease (::IClientInstance &client)
static MCAPI void handleCodeBuilderButtonRelease (::IClientInstance &client)
static MCAPI void handleCommandMacroPress (::IClientInstance &client, ::OptionID commandOption)
static MCAPI void handleConsoleButtonRelease (::IClientInstance &client)
static MCAPI void handleControllerConnectionStateChange (::IClientInstance &client, bool controllerIsConnected, int)
static MCAPI void handleCopyCurrentButtonPress (::IClientInstance &client)
static MCAPI void handleCopyFacingButtonPress (::IClientInstance &client)
static MCAPI void handleDebugHotkeyChatEcho (::IClientInstance &client, ::std::string const &label, bool enabled)
static MCAPI void handleDismountButtonPress (::IClientInstance &client)
static MCAPI void handleDropAllButtonPress (::IClientInstance &client)
static MCAPI void handleDropButtonPress (::IClientInstance &client)
static MCAPI void handleEmoteButtonEntered (::IClientInstance &client)
static MCAPI void handleEmoteButtonHeld (::IClientInstance &client)
static MCAPI void handleEmoteButtonPress (::IClientInstance &client)
static MCAPI void handleEmoteSlotButtonPress (::IClientInstance &client, int slot)
static MCAPI bool handleImmersiveReaderButtonRelease (::IClientInstance &client)
static MCAPI void handleInputModeChanged (::IClientInstance &client, ::InputMode inputMode)
static MCAPI void handleInventoryButtonPress (::IClientInstance &client, ::CraftingType craftType)
static MCAPI void handleInventoryMoveButtonPress (::IClientInstance &client, int offset)
static MCAPI void handleMobEffectsButtonPress (::IClientInstance &client)
static MCAPI void handleOpenSocialDrawer (::IClientInstance &client)
static MCAPI void handleOverlappingControls (::IClientInstance &client, ::OverlappingControlsEventData const &overlappingControlsEventData)
static MCAPI void handlePauseButtonPress (::IClientInstance &client)
static MCAPI bool handlePointerLocation (::IClientInstance &client, ::PointerLocationEventData const &pointerLocationData, ::FocusImpact focusImpact)
static MCAPI void handlePointerLocationWithId (::IClientInstance &client, ::PointerLocationWithIdEventData const &pointerLocationData)
static MCAPI void handlePointerPressedButtonPress (::IClientInstance &client)
static MCAPI void handlePointerPressedButtonRelease (::IClientInstance &client)
static MCAPI void handlePotentialOverlappingControls (::IClientInstance &client)
static MCAPI void handleReloadUIDefinitions (::Bedrock::NotNullNonOwnerPtr<::IClientInstance > const &client)
static MCAPI void handleScreenshotButtonPress (::IClientInstance &client)
static MCAPI void handleSlotSelectButtonPress (::IClientInstance &client, int slot)
static MCAPI void handleSocialDrawerMobEffectsAndToastInteractButtonRelease (::IClientInstance &client)
static MCAPI void handleTextChar (::IClientInstance &client, ::std::string const &utf8text, ::FocusImpact focusImpact)
static MCAPI void handleToggleChatTextToSpeechButtonPress (::IClientInstance &client)
static MCAPI void handleToggleControlTipsButtonPress (::IClientInstance &client)
static MCAPI void handleToggleEnableFocusDebugButtonPress (::IClientInstance &client)
static MCAPI void handleToggleEnableNewScreensDebugButtonPress (::IClientInstance &client)
static MCAPI void handleTogglePerspectiveButtonPress (::IClientInstance &client)
static MCAPI void handleToggleSimulateTouchButtonPress (::IClientInstance &)
static MCAPI void handleToggleUIProfile (::IClientInstance &client)
static MCAPI void handleUIScalingRuleChange (::IClientInstance &)
static MCAPI void splitVibrate (::IClientInstance &client, int milliSeconds)

Member Function Documentation

◆ destroyVibrate()

MCAPI void ClientInputCallbacks::destroyVibrate ( ::IClientInstance & client,
int milliSeconds )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ handleBuildAction()

MCAPI bool ClientInputCallbacks::handleBuildAction ( ::IClientInstance & client,
::BuildActionIntention & bai,
::HitResult const & solidHitResult,
::HitResult const & liquidHitResult )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ handleBuildOrAttackOrBlockSelectButtonPress()

MCAPI void ClientInputCallbacks::handleBuildOrAttackOrBlockSelectButtonPress ( ::IClientInstance & client)
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ handleChangeUserRequest()

MCAPI void ClientInputCallbacks::handleChangeUserRequest ( ::IMinecraftGame * mg,
int controllerId,
bool restrictToControllerIdChange )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ handleChatButtonRelease()

MCAPI void ClientInputCallbacks::handleChatButtonRelease ( ::IClientInstance & client)
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ handleCodeBuilderButtonRelease()

MCAPI void ClientInputCallbacks::handleCodeBuilderButtonRelease ( ::IClientInstance & client)
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ handleCommandMacroPress()

MCAPI void ClientInputCallbacks::handleCommandMacroPress ( ::IClientInstance & client,
::OptionID commandOption )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ handleConsoleButtonRelease()

MCAPI void ClientInputCallbacks::handleConsoleButtonRelease ( ::IClientInstance & client)
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ handleControllerConnectionStateChange()

MCAPI void ClientInputCallbacks::handleControllerConnectionStateChange ( ::IClientInstance & client,
bool controllerIsConnected,
int  )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ handleCopyCurrentButtonPress()

MCAPI void ClientInputCallbacks::handleCopyCurrentButtonPress ( ::IClientInstance & client)
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ handleCopyFacingButtonPress()

MCAPI void ClientInputCallbacks::handleCopyFacingButtonPress ( ::IClientInstance & client)
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ handleDebugHotkeyChatEcho()

MCAPI void ClientInputCallbacks::handleDebugHotkeyChatEcho ( ::IClientInstance & client,
::std::string const & label,
bool enabled )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ handleDismountButtonPress()

MCAPI void ClientInputCallbacks::handleDismountButtonPress ( ::IClientInstance & client)
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ handleDropAllButtonPress()

MCAPI void ClientInputCallbacks::handleDropAllButtonPress ( ::IClientInstance & client)
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ handleDropButtonPress()

MCAPI void ClientInputCallbacks::handleDropButtonPress ( ::IClientInstance & client)
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ handleEmoteButtonEntered()

MCAPI void ClientInputCallbacks::handleEmoteButtonEntered ( ::IClientInstance & client)
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ handleEmoteButtonHeld()

MCAPI void ClientInputCallbacks::handleEmoteButtonHeld ( ::IClientInstance & client)
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ handleEmoteButtonPress()

MCAPI void ClientInputCallbacks::handleEmoteButtonPress ( ::IClientInstance & client)
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ handleEmoteSlotButtonPress()

MCAPI void ClientInputCallbacks::handleEmoteSlotButtonPress ( ::IClientInstance & client,
int slot )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ handleImmersiveReaderButtonRelease()

MCAPI bool ClientInputCallbacks::handleImmersiveReaderButtonRelease ( ::IClientInstance & client)
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ handleInputModeChanged()

MCAPI void ClientInputCallbacks::handleInputModeChanged ( ::IClientInstance & client,
::InputMode inputMode )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ handleInventoryButtonPress()

MCAPI void ClientInputCallbacks::handleInventoryButtonPress ( ::IClientInstance & client,
::CraftingType craftType )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ handleInventoryMoveButtonPress()

MCAPI void ClientInputCallbacks::handleInventoryMoveButtonPress ( ::IClientInstance & client,
int offset )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ handleMobEffectsButtonPress()

MCAPI void ClientInputCallbacks::handleMobEffectsButtonPress ( ::IClientInstance & client)
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ handleOpenSocialDrawer()

MCAPI void ClientInputCallbacks::handleOpenSocialDrawer ( ::IClientInstance & client)
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ handleOverlappingControls()

MCAPI void ClientInputCallbacks::handleOverlappingControls ( ::IClientInstance & client,
::OverlappingControlsEventData const & overlappingControlsEventData )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ handlePauseButtonPress()

MCAPI void ClientInputCallbacks::handlePauseButtonPress ( ::IClientInstance & client)
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ handlePointerLocation()

MCAPI bool ClientInputCallbacks::handlePointerLocation ( ::IClientInstance & client,
::PointerLocationEventData const & pointerLocationData,
::FocusImpact focusImpact )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ handlePointerLocationWithId()

MCAPI void ClientInputCallbacks::handlePointerLocationWithId ( ::IClientInstance & client,
::PointerLocationWithIdEventData const & pointerLocationData )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ handlePointerPressedButtonPress()

MCAPI void ClientInputCallbacks::handlePointerPressedButtonPress ( ::IClientInstance & client)
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ handlePointerPressedButtonRelease()

MCAPI void ClientInputCallbacks::handlePointerPressedButtonRelease ( ::IClientInstance & client)
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ handlePotentialOverlappingControls()

MCAPI void ClientInputCallbacks::handlePotentialOverlappingControls ( ::IClientInstance & client)
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ handleReloadUIDefinitions()

MCAPI void ClientInputCallbacks::handleReloadUIDefinitions ( ::Bedrock::NotNullNonOwnerPtr<::IClientInstance > const & client)
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ handleScreenshotButtonPress()

MCAPI void ClientInputCallbacks::handleScreenshotButtonPress ( ::IClientInstance & client)
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ handleSlotSelectButtonPress()

MCAPI void ClientInputCallbacks::handleSlotSelectButtonPress ( ::IClientInstance & client,
int slot )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ handleSocialDrawerMobEffectsAndToastInteractButtonRelease()

MCAPI void ClientInputCallbacks::handleSocialDrawerMobEffectsAndToastInteractButtonRelease ( ::IClientInstance & client)
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ handleToggleChatTextToSpeechButtonPress()

MCAPI void ClientInputCallbacks::handleToggleChatTextToSpeechButtonPress ( ::IClientInstance & client)
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ handleToggleControlTipsButtonPress()

MCAPI void ClientInputCallbacks::handleToggleControlTipsButtonPress ( ::IClientInstance & client)
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ handleToggleEnableFocusDebugButtonPress()

MCAPI void ClientInputCallbacks::handleToggleEnableFocusDebugButtonPress ( ::IClientInstance & client)
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ handleToggleEnableNewScreensDebugButtonPress()

MCAPI void ClientInputCallbacks::handleToggleEnableNewScreensDebugButtonPress ( ::IClientInstance & client)
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ handleToggleSimulateTouchButtonPress()

MCAPI void ClientInputCallbacks::handleToggleSimulateTouchButtonPress ( ::IClientInstance & )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ handleToggleUIProfile()

MCAPI void ClientInputCallbacks::handleToggleUIProfile ( ::IClientInstance & client)
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ handleUIScalingRuleChange()

MCAPI void ClientInputCallbacks::handleUIScalingRuleChange ( ::IClientInstance & )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ splitVibrate()

MCAPI void ClientInputCallbacks::splitVibrate ( ::IClientInstance & client,
int milliSeconds )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following files: